Game rules
Farming and Processing
How crops grow and how furnaces, campfires, hoppers and brewing stands work.
21 entries
| Name | Summary |
|---|---|
Brewing batches | A Brewing Stand brews up to 3 bottles at once in 20 seconds and uses 1 ingredient for the whole batch. |
Brewing fuel | One Blaze Powder fuels 20 batches in a Brewing Stand. |
Brewing interruption | A batch stops and loses its progress when the ingredient is removed or swapped, or when no bottle in the stand can be brewed with it. |
Cactus Growth | Cactus grows one block taller after 16 random ticks, up to 3 blocks high, and can grow a Cactus Flower on top. |
Campfire cooking | A Campfire cooks up to 4 items at once, each in 30 seconds, without fuel. |
Campfire cooling | Food on a Campfire that is put out loses its cooking progress twice as fast as it gained it. |
Composting | A Composter needs 7 layers of compost to produce 1 Bone Meal, and each item put in has a 30% to 100% chance of adding a layer. |
Container Comparator Output | A Redstone Comparator reading a container outputs signal strength 0 when it is empty and 1 to 15 depending on how full it is. |
Crop Bone Meal | Bone Meal adds 2-5 growth stages to Wheat, Carrots, Potatoes and stems, and at most 1 stage to Beetroots, Torchflower Crops and Pitcher Crops. |
Crop Growth | Crops grow at random moments in light level 9 or higher, and the chance per try rises with hydrated Farmland under and around them, up to 1 in 3. |
Farmland Hydration | Water within 4 blocks keeps Farmland hydrated; without water or rain it dries out step by step and then turns into Dirt. |
Farmland Trampling | Landing on Farmland from a fall of more than 0.5 blocks can turn it into Dirt; from 1.5 blocks or more the chance is 100%. |
Furnace experience | A furnace stores experience for every item it cooks and pays it out when a player takes the results or breaks the furnace. |
Furnace fuel | Fuel burns out twice as fast in a Smoker or Blast Furnace as in a Furnace, and each item cooks in half the time. |
Furnace output space | A furnace stops cooking when the result slot holds a different item or has no room for the next result. |
Hopper Transfers | A Hopper moves 1 item every 0.4 seconds (8 game ticks), which is 2.5 items per second, and stops while it is powered by redstone. |
Pitcher Crop Growth | A Pitcher Crop grows through stages 0 to 4, becomes two blocks tall at stage 3 and needs light level 8. |
Stem Fruit Growth | A fully grown Melon or Pumpkin Stem tries to place a fruit on one random side, and the try fails unless that spot is air above a suitable ground block. |
Sugar Cane Growth | Sugar Cane grows one block taller after 16 random ticks, up to 3 blocks high, and needs water beside the block it stands on. |
Torchflower Growth | A Torchflower Crop becomes a Torchflower after two successful growth steps. |
Wet Sponge and Bucket | Drying a Wet Sponge in a Furnace with an empty Bucket in the fuel slot turns that Bucket into a Water Bucket. |

















