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Enchanting Table Calculator

Calculator

Enchanting Table Calculator

The exact chance of every enchantment and level from each enchanting table button, for every item and number of bookshelves.

Item

Diamond Sword

Counted as the game does: bookshelves two blocks from the table with air in between, at most 15.

Button
EnchantmentChanceBy level
Sharpness38.7%III 22.3%IV 16.4%
Knockback35.5%II 35.5%
Unbreaking35.5%III 35.5%
Bane of Arthropods19.3%III 0.4%IV 17.5%V 1.5%
Smite19.3%III 0.4%IV 17.5%V 1.5%
Fire Aspect16.0%I 0.9%II 15.1%
Looting16.0%II 6.4%III 9.6%
Sweeping Edge15.8%III 15.8%

Number of enchantments you get: 1: 32.0%2: 44.4%3: 19.3%4: 3.8%5: 0.4%6: <0.1%

Worked out from the game's own rule and data, not by trying it many times.

Enchantments the table can give

Aqua Affinity21-41
Bane of Arthropods5I 5-25, II 13-33, III 21-41, IV 29-49, V 37-57
Blast Protection2I 5-13, II 13-21, III 21-29, IV 29-37
Breach2I 15-65, II 24-74, III 33-83, IV 42-92
Channeling125-50
Density5I 5-25, II 13-33, III 21-41, IV 29-49, V 37-57
Depth Strider2I 10-25, II 20-35, III 30-45
Efficiency10I 1-51, II 11-61, III 21-71, IV 31-81, V 41-91
Feather Falling5I 5-11, II 11-17, III 17-23, IV 23-29
Fire Aspect2I 10-60, II 30-80
Fire Protection5I 10-18, II 18-26, III 26-34, IV 34-42
Flame220-50
Fortune2I 15-65, II 24-74, III 33-83
Impaling2I 1-21, II 9-29, III 17-37, IV 25-45, V 33-53
Infinity120-50
Knockback5I 5-55, II 25-75
Looting2I 15-65, II 24-74, III 33-83
Loyalty5I 12-50, II 19-50, III 26-50
Luck of the Sea2I 15-65, II 24-74, III 33-83
Lunge5I 5-25, II 13-33, III 21-41
Lure2I 15-65, II 24-74, III 33-83
Multishot220-50
Piercing10I 1-50, II 11-50, III 21-50, IV 31-50
Power10I 1-16, II 11-26, III 21-36, IV 31-46, V 41-56
Projectile Protection5I 3-9, II 9-15, III 15-21, IV 21-27
Protection10I 1-12, II 12-23, III 23-34, IV 34-45
Punch2I 12-37, II 32-57
Quick Charge5I 12-50, II 32-50, III 52-50
Respiration2I 10-40, II 20-50, III 30-60
Riptide2I 17-50, II 24-50, III 31-50
Sharpness10I 1-21, II 12-32, III 23-43, IV 34-54, V 45-65
Silk Touch115-65
Smite5I 5-25, II 13-33, III 21-41, IV 29-49, V 37-57
Sweeping Edge2I 5-20, II 14-29, III 23-38
Thorns1I 10-60, II 30-80, III 50-100
Unbreaking5I 5-55, II 13-63, III 21-71

Enchantability of items

Golden Boots25
Golden Chestplate25
Golden Helmet25
Golden Leggings25
Golden Axe22
Golden Hoe22
Golden Pickaxe22
Golden Shovel22
Golden Spear22
Golden Sword22
Leather Boots15
Leather Cap15
Leather Pants15
Leather Tunic15
Mace15
Netherite Axe15
Netherite Boots15
Netherite Chestplate15
Netherite Helmet15
Netherite Hoe15
Netherite Leggings15
Netherite Pickaxe15
Netherite Shovel15
Netherite Spear15
Netherite Sword15
Wooden Axe15
Wooden Hoe15
Wooden Pickaxe15
Wooden Shovel15
Wooden Spear15
Wooden Sword15
Iron Axe14
Iron Hoe14
Iron Pickaxe14
Iron Shovel14
Iron Spear14
Iron Sword14
Copper Axe13
Copper Hoe13
Copper Pickaxe13
Copper Shovel13
Copper Spear13
Copper Sword13
Chainmail Boots12
Chainmail Chestplate12
Chainmail Helmet12
Chainmail Leggings12
Diamond Axe10
Diamond Boots10
Diamond Chestplate10
Diamond Helmet10
Diamond Hoe10
Diamond Leggings10
Diamond Pickaxe10
Diamond Shovel10
Diamond Spear10
Diamond Sword10
Iron Boots9
Iron Chestplate9
Iron Helmet9
Iron Leggings9
Turtle Shell9
Copper Boots8
Copper Chestplate8
Copper Helmet8
Copper Leggings8
Stone Axe5
Stone Hoe5
Stone Pickaxe5
Stone Shovel5
Stone Spear5
Stone Sword5
Book1
Bow1
Crossbow1
Fishing Rod1
Trident1

How the game works it out

Button levelsA base of 1 to 8, plus half the bookshelves, plus 0 to the number of bookshelves; the top button shows a third of it (at least 1), the middle two thirds plus 1, the bottom the base or twice the bookshelves, whichever is higher
BookshelvesAt most 15 count, so the bottom button shows level 30 with 15 bookshelves
What you payYou need at least the level the button shows, but a click takes only 1, 2 or 3 levels and as much Lapis Lazuli, for the top, middle and bottom button
Random changeThe level gets a bonus from the item's enchantability, then changes by up to 15% up or down at random, and decides which enchantment levels can appear
More than one enchantmentAfter the first enchantment, another comes with a chance of (level + 1) in 50; the level halves after each one, and enchantments that cannot be together are left out
BooksA book that rolls two or more enchantments loses one of them at random
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