
Calculator
Fortune and Looting Calculator
Exactly how many of each drop Fortune or Looting gives at every level, for every block and mob they change, from the game's loot tables.
- Pick a block or mob
- Pick the Fortune or Looting level
- Read how many drop and how often
Diamond Ore
For a block broken with a tool that has no Silk Touch and is not shears, crops fully grown; for a mob killed with a weapon, not burning.
| Drop | Average | At least one | How many |
|---|---|---|---|
| 2.2Per 100: 220 | 100.0% | 1: 40.0%2: 20.0%3: 20.0%4: 20.0% |
Average by level
| Drop | None | I | II | III |
|---|---|---|---|---|
| Diamond | 1 | 1.333 | 1.75 | 2.2 |
Worked out exactly from the game's loot table and rules, not by trying it many times.
| Acacia Leaves | Higher chance per level |
| Amethyst Cluster | Ore: times 1 to level + 1 |
| Azalea Leaves | Higher chance per level |
| Beetroots | One more try per level |
| Birch Leaves | Higher chance per level |
| Carrots | One more try per level |
| Cherry Leaves | Higher chance per level |
| Coal Ore | Ore: times 1 to level + 1 |
| Copper Ore | Ore: times 1 to level + 1 |
| Creaking Heart | Adds 0 to a number per level |
| Dark Oak Leaves | Higher chance per level |
| Deepslate Coal Ore | Ore: times 1 to level + 1 |
| Deepslate Copper Ore | Ore: times 1 to level + 1 |
| Deepslate Diamond Ore | Ore: times 1 to level + 1 |
| Deepslate Emerald Ore | Ore: times 1 to level + 1 |
| Deepslate Gold Ore | Ore: times 1 to level + 1 |
| Deepslate Iron Ore | Ore: times 1 to level + 1 |
| Deepslate Lapis Lazuli Ore | Ore: times 1 to level + 1 |
| Deepslate Redstone Ore | Adds 0 to a number per level |
| Diamond Ore | Ore: times 1 to level + 1 |
| Emerald Ore | Ore: times 1 to level + 1 |
| Fern | Adds 0 to a number per level |
| Flowering Azalea Leaves | Higher chance per level |
| Gilded Blackstone | Higher chance per level |
| Glowstone | Adds 0 to a number per level |
| Gold Ore | Ore: times 1 to level + 1 |
| Gravel | Higher chance per level |
| Iron Ore | Ore: times 1 to level + 1 |
| Jungle Leaves | Higher chance per level |
| Lapis Lazuli Ore | Ore: times 1 to level + 1 |
| Mangrove Leaves | Higher chance per level |
| Melon | Adds 0 to a number per level |
| Nether Gold Ore | Ore: times 1 to level + 1 |
| Nether Quartz Ore | Ore: times 1 to level + 1 |
| Nether Wart | Adds 0 to a number per level |
| Oak Leaves | Higher chance per level |
| Orange Poplar Leaves | Higher chance per level |
| Pale Oak Leaves | Higher chance per level |
| Potatoes | One more try per level |
| Red Poplar Leaves | Higher chance per level |
| Redstone Ore | Adds 0 to a number per level |
| Sea Lantern | Adds 0 to a number per level |
| Short Grass | Adds 0 to a number per level |
| Spruce Leaves | Higher chance per level |
| Sweet Berry Bush | Adds 0 to a number per level |
| Twisting Vines | Higher chance per level |
| Twisting Vines Plant | Higher chance per level |
| Weeping Vines | Higher chance per level |
| Weeping Vines Plant | Higher chance per level |
| Wheat Crops | One more try per level |
| Yellow Poplar Leaves | Higher chance per level |
| Blaze | Adds up to 1 per level |
| Bogged | Adds up to 1 per level |
| Breeze | Adds per level |
| Camel Husk | Adds up to 1 per level |
| Cave Spider | Adds up to 1 per level |
| Chicken | Adds up to 1 per level |
| Copper Golem | Adds up to 1 per level |
| Cow | Adds up to 1 per level |
| Creeper | Adds up to 1 per level |
| Dolphin | Adds up to 1 per level |
| Donkey | Adds up to 1 per level |
| Drowned | Adds up to 1 per level, Higher chance per level |
| Elder Guardian | Adds up to 1 per level, Higher chance per level |
| Enderman | Adds up to 1 per level |
| Evoker | Adds up to 1 per level |
| Ghast | Adds up to 1 per level |
| Glow Squid | Adds up to 1 per level |
| Guardian | Adds up to 1 per level, Higher chance per level |
| Hoglin | Adds up to 1 per level |
| Horse | Adds up to 1 per level |
| Husk | Adds up to 1 per level, Higher chance per level |
| Llama | Adds up to 1 per level |
| Magma Cube | Adds up to 1 per level |
| Mooshroom | Adds up to 1 per level |
| Mule | Adds up to 1 per level |
| Nautilus | Higher chance per level |
| Parched | Adds up to 1 per level |
| Parrot | Adds up to 1 per level |
| Phantom | Adds up to 1 per level |
| Pig | Adds up to 1 per level |
| Polar Bear | Adds up to 1 per level |
| Rabbit | Adds up to 1 per level, Higher chance per level |
| Sheep | Adds up to 1 per level |
| Shulker | Higher chance per level |
| Skeleton | Adds up to 1 per level |
| Skeleton Horse | Adds up to 1 per level |
| Slime | Adds up to 1 per level |
| Spider | Adds up to 1 per level |
| Squid | Adds up to 1 per level |
| Stray | Adds up to 1 per level |
| Strider | Adds up to 1 per level |
| Trader Llama | Adds up to 1 per level |
| Turtle | Adds up to 1 per level |
| Vindicator | Adds up to 1 per level |
| Witch | Adds up to 1 per level |
| Wither Skeleton | Adds up to 1 per level, Higher chance per level |
| Zoglin | Adds up to 1 per level |
| Zombie | Adds up to 1 per level, Higher chance per level |
| Zombie Horse | Adds up to 1 per level |
| Zombie Nautilus | Adds up to 1 per level |
| Zombie Villager | Adds up to 1 per level, Higher chance per level |
| Zombified Piglin | Adds up to 1 per level, Higher chance per level |
| Ores | Fortune multiplies the drop by 1 to level + 1: chance 2 in level + 2 for 1, 1 in level + 2 for each other; Fortune III gives 2.2 on average |
| Crops | Seeds and the like get one more try per level, each with the crop's own chance |
| Leaves and gravel | Fortune raises the chance of a sapling, stick, apple or flint step by step |
| Looting | Most mob drops get 0 to 1 more per level; rare drops like a Wither Skeleton Skull get 1% more chance per level |
| Player kills | Some drops come only when a player kills the mob, not in a mob farm |
| Slimes and magma cubes | Slimeballs drop only from the smallest slimes, Magma Cream only from magma cubes bigger than the smallest |
| Silk Touch | Gives the block itself instead, so Fortune does nothing then |







