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Summon Generator

Calculator

Summon Generator

Summon any entity with a name, behaviour, equipment, attributes, effects and a rider, written the way the game saves it.

  1. Find the mob or entity
  2. Set its name, behaviour and gear
  3. Copy the command

Entity

Entity

Zombie zombie

Where (~ = where the command runs)

Name

Colour

Behaviour

Equipment

Equipment

Empty

Attributes

The mob's own base values; change one to write it. The game keeps each one between its lowest and highest value.

Effects

In the game

Zombie

Command

/summon zombie

14 characters

For Java Edition 26.3. Every form this tool writes was run through the game's own command parser.

Attributes

Air Drag Modifierair_drag_modifier102048
Armorarmor0030
Armor Toughnessarmor_toughness0020
Attack Damageattack_damage202048
Attack Knockbackattack_knockback005
Attack Speedattack_speed401024
Block Break Speedblock_break_speed101024
Block Interaction Rangeblock_interaction_range4.5064
Bouncinessbounciness001
Burning Timeburning_time101024
Camera Distancecamera_distance4032
Entity Interaction Rangeentity_interaction_range3064
Explosion Knockback Resistanceexplosion_knockback_resistance001
Fall Damage Multiplierfall_damage_multiplier10100
Flying Speedflying_speed0.401024
Friction Modifierfriction_modifier102048
Gravitygravity0.08-11
Jump Strengthjump_strength0.42032
Knockback Resistanceknockback_resistance0-21
Luckluck0-10241024
Max Absorptionmax_absorption002048
Max Healthmax_health2011024
Mining Efficiencymining_efficiency001024
Mob Follow Rangefollow_range3202048
Mob Tempt Rangetempt_range1002048
Movement Efficiencymovement_efficiency001
Name Tag Score Distancebelow_name_distance100512
Oxygen Bonusoxygen_bonus001024
Safe Fall Distancesafe_fall_distance3-10241024
Scalescale10.062516
Sneaking Speedsneaking_speed0.301
Speedmovement_speed0.701024
Step Heightstep_height0.6010
Submerged Mining Speedsubmerged_mining_speed0.2020
Sweeping Damage Ratiosweeping_damage_ratio001
Water Movement Efficiencywater_movement_efficiency001
Waypoint Receive Rangewaypoint_receive_range0060000000
Waypoint Transmit Rangewaypoint_transmit_range0060000000
Zombie Reinforcementsspawn_reinforcements001
name_tag_distancename_tag_distance640512

Mobs that take IsBaby

Drowned
Husk
Piglin
Zoglin
Zombie
Zombie Villager
Zombified Piglin

Mobs that take Age

Armadillo
Axolotl
Bee
Camel
Cat
Chicken
Cow
Dolphin
Donkey
Fox
Glow Squid
Goat
Happy Ghast
Hoglin
Horse
Llama
Mooshroom
Mule
Nautilus
Ocelot
Panda
Pig
Polar Bear
Rabbit
Sheep
Skeleton Horse
Sniffer
Squid
Strider
Sulfur Cube
Tadpole
Trader Llama
Turtle
Villager
Wolf
Zombie Horse

How the game works it out

EquipmentSince 1.21.5 written as equipment:{mainhand:{id,count,components}} with drop_chances per slot
Drop chanceAbove 1 the item drops as it is, 0 never drops it
More healthRaising max_health also needs Health, or the mob starts with its old health
Attribute rangeThe game keeps every attribute between its lowest and highest value
BabiesZombies, piglins and zoglins take IsBaby, animals and villagers Age:-24000
Checked in the gameEvery entity and every option was summoned in the game and read back
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