
Calculator
Sound Generator
Find any sound by name or subtitle, set volume, pitch and range, and get the /playsound command, with the subtitle the game shows.
Sound
entity.experience_orb.pickup
Tags, separated by commas; ! in front means without it.
More options
Subtitle players see
This sound has no subtitle.
Heard up to 16 blocks away.
Command
/playsound entity.experience_orb.pickup master @a49 characters
For Java Edition 26.3. Every form this tool writes was run through the game's own command parser.
| master | Everything: the main volume slider |
| music | Background music |
| record | Jukeboxes and note blocks |
| weather | Rain and thunder |
| block | Blocks |
| hostile | Hostile mobs |
| neutral | Friendly mobs |
| player | Players |
| ambient | Cave sounds and other surroundings |
| voice | The narrator |
| ui | Menu buttons and screens |
| 0 to 1 | 16 blocks |
| 2 | 32 blocks |
| 4 | 64 blocks |
| Above 1 | 16 blocks times the volume |
| Sounds | 1991 sound events; the generator finds them by name or by their subtitle |
| Volume | Above 1 only makes the sound reach farther, it does not get louder |
| Pitch | 0 to 2 in the command; the game plays anything under 0.5 at 0.5 |
| Minimum volume | Players out of range still hear the sound this loud, as if it came from right next to them |
| Source | Picks the volume slider in the player's sound settings that controls it |
| Checked in the game | Every sound and every source was parsed by the game |




