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Sound Generator

Calculator

Sound Generator

Find any sound by name or subtitle, set volume, pitch and range, and get the /playsound command, with the subtitle the game shows.

Sound

entity.experience_orb.pickup

Volume slider it follows
Who
Distance to entity

Tags, separated by commas; ! in front means without it.

More options
Experience level
Entity's x rotation
Entity's y rotation
Entities with scores
Where it plays

Subtitle players see

This sound has no subtitle.

Heard up to 16 blocks away.

Command

/playsound entity.experience_orb.pickup master @a

49 characters

For Java Edition 26.3. Every form this tool writes was run through the game's own command parser.

Sound categories

masterEverything: the main volume slider
musicBackground music
recordJukeboxes and note blocks
weatherRain and thunder
blockBlocks
hostileHostile mobs
neutralFriendly mobs
playerPlayers
ambientCave sounds and other surroundings
voiceThe narrator
uiMenu buttons and screens

How far a sound reaches

0 to 116 blocks
232 blocks
464 blocks
Above 116 blocks times the volume

How the game works it out

Sounds1991 sound events; the generator finds them by name or by their subtitle
VolumeAbove 1 only makes the sound reach farther, it does not get louder
Pitch0 to 2 in the command; the game plays anything under 0.5 at 0.5
Minimum volumePlayers out of range still hear the sound this loud, as if it came from right next to them
SourcePicks the volume slider in the player's sound settings that controls it
Checked in the gameEvery sound and every source was parsed by the game
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