
Calculator
Tellraw Generator
Write a chat message with colours, styles, click and hover actions and get the /tellraw command, with a preview of the chat.
Tags, separated by commas; ! in front means without it.
More options
Message
In the game
Hello, Steve
In the chat: names and scores show what the game finds when the command runs.
Command
/tellraw @a ["",{text:"Hello, ",color:"gold"},{selector:"@p",bold:true}]72 characters
For Java Edition 26.3. Every form this tool writes was run through the game's own command parser.
| black | #000000 |
| dark_blue | #0000AA |
| dark_green | #00AA00 |
| dark_aqua | #00AAAA |
| dark_red | #AA0000 |
| dark_purple | #AA00AA |
| gold | #FFAA00 |
| gray | #AAAAAA |
| dark_gray | #555555 |
| blue | #5555FF |
| green | #55FF55 |
| aqua | #55FFFF |
| red | #FF5555 |
| light_purple | #FF55FF |
| yellow | #FFFF55 |
| white | #FFFFFF |
| run_command | command | Runs the command as the player who clicks |
| suggest_command | command | Puts the command in the player's chat box |
| open_url | url | Opens a web page (http or https) after the player agrees |
| copy_to_clipboard | value | Copies the text |
| change_page | page | Turns to that page, in a book |
| Text form | Since 1.21.5 a text is written like an item component: {text:"Hi",color:"gold"} with click_event and hover_event |
| Several parts | A list's first part passes its style to the others, so the generator starts the list with an empty part |
| Who gets it | Only players: @e and @n need type=player, a game mode or a level |
| Colours | One of 16 names or any #rrggbb |
| Names and scores | selector and score parts are filled in by the game when the command runs |





