Game rules
Mining
How mining speed, tool rules and mining effects work.
7 entries
| Summary | |
|---|---|
| Each game tick of mining adds mining speed ÷ hardness ÷ 30 to a block's breaking progress, and the block breaks when the progress reaches 1. | |
| After a block breaks, mining the next block starts 0.25 seconds (5 game ticks) later, unless the block broke instantly. | |
| Haste and Conduit Power raise mining speed by 20% per level; with both active, only the higher level counts. | |
| Efficiency adds level x level + 1 to a tool's mining speed, but only on blocks the tool is already fast at. | |
| Mining Fatigue multiplies mining speed by 0.3 per level: 30% at level I, 9% at II, 2.7% at III. | |
| A tool's mining speed on a block and whether the block drops anything are separate properties, so a tool can have a high mining speed on a block and still get no drop. | |
| Mining with the head under water or while not standing on the ground each cuts mining speed to one fifth; together they cut it to one twenty-fifth. |