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Regeneration timing

Survival mechanic

Regeneration timing

Natural healing happens every 0.5 seconds at full hunger with saturation left and every 4 seconds at 18 hunger or more, and both speeds share one timer.

Rules

Game ruleNatural healing only happens while the Regenerate health game rule is on.
Fast healingAt 20 hunger with saturation above 0, an injured player heals every 0.5 seconds (10 ticks).
Slow healingAt 18 hunger or more, an injured player heals every 4 seconds (80 ticks).
Shared timerBoth speeds and starvation use the same timer. Moving from one to another does not restart it.
Exhaustion firstEvery tick, exhaustion is charged first. The hunger and saturation left after that decide which healing speed applies.
Timer resetThe timer returns to 0 in any tick in which the player is neither healing nor starving, for example at full health.
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