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Healing with saturation

Survival mechanic

Healing with saturation

At 20 hunger with saturation left, an injured player heals up to 1 health point every half second, paid for with exhaustion.

Rules

ConditionsHunger at 20, saturation above 0 and health below maximum.
Healing speedEvery 0.5 seconds (10 ticks).
Amount healedSaturation ÷ 6 health points, counting at most 6 saturation. With 6 or more saturation that is 1 health point.
CostEach heal adds as much exhaustion as the saturation counted, at most 6.
Game ruleWorks only while the Regenerate health game rule is on.
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