
Survival mechanic
Healing with hunger
With hunger at 18 or more, an injured player heals 1 health point every 4 seconds, and each heal adds 6 exhaustion.
| Hunger needed | 18 or more. |
| Healing speed | 1 health point every 4 seconds (80 ticks). |
| Cost | Each heal adds 6 exhaustion. |
| Game rule | Works only while the Regenerate health game rule is on. |
| Full hunger | At 20 hunger with saturation left, the faster healing with saturation is used instead. |


