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Day and Night

World mechanic

Day and Night

One full day and night in the Overworld lasts 20 minutes (24,000 game ticks).

Rules

Cycle length24,000 ticks, which is 20 minutes.
Named timesThe /time command knows four named times: day at 1,000 ticks, noon at 6,000, night at 13,000 and midnight at 18,000.
SleepingWhen enough players have slept, time jumps to the start of the next day. This needs the Advance time of day game rule to be on.
Players neededWith the Sleep percentage game rule at its default of 100, every player in the Overworld must be in bed. Each must have been in bed for 5 seconds. Spectators are not counted.
Stopping timeTime stands still while the Advance time of day game rule is off or after /time pause. /time rate changes how fast it runs.
Other dimensionsThe Nether and The End have no day and night cycle.
MoonThe moon runs on the same clock, so skipping time also moves the moon phase on.
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