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Weather

World mechanic

Weather

Rain and thunderstorms happen only in the Overworld; rain lasts 10 to 20 minutes and returns after 10 to 150 minutes.

Rules

DimensionsRain and thunder occur only in the Overworld. The Nether and The End have no weather.
RainRain lasts 10 to 20 minutes (12,000 to 24,000 ticks). The dry spell before the next rain lasts 10 to 150 minutes (12,000 to 180,000 ticks).
ThunderThunder lasts 3 to 13 minutes (3,600 to 15,600 ticks), with 10 to 150 minutes between spells. It runs on its own timer, separate from rain.
ThunderstormA thunderstorm needs rain and thunder at the same time. Thunder without rain has no effect.
FadingRain and thunder take 5 seconds (100 ticks) to fade in or out when they start or stop.
Rain on a spotA spot is rained on when it is raining, nothing above the spot blocks the sky, and the biome gives rain there instead of snow.
SnowWhere the temperature is below 0.15, rain falls as snow. Above Y 80 the temperature drops with height, so rain turns to snow on high ground.
SleepingWhen players sleep through the night while it rains, rain and thunder stop. This needs the Update weather game rule to be on.
Game ruleWith the Update weather game rule off, the weather stays as it is and its timers stop.
Frozen gameWeather does not advance while the game is frozen with /tick freeze.
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