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Exhaustion thresholds

Survival mechanic

Exhaustion thresholds

Exhaustion has to rise above 4 before it costs anything, and it is spent 4 at a time, once per game tick.

Rules

ThresholdExactly 4 exhaustion costs nothing. Above 4, the next game tick takes 4 exhaustion away and charges 1 saturation or 1 hunger.
RateOnly 4 exhaustion is spent per game tick, however much is stored.
Last saturationSaturation drops by 1 but not below 0. Any saturation above 0, even less than 1, pays the whole cost, so hunger is not touched that time.
No saturationWith saturation at 0, hunger drops by 1 instead, except on Peaceful. Hunger cannot go below 0.
MaximumStored exhaustion is capped at 40.
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