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Starvation

Survival mechanic

Starvation

At 0 hunger a player takes 1 damage every 4 seconds, down to a health limit set by the difficulty.

Rules

Damage1 damage every 4 seconds (80 ticks) while hunger is 0.
EasyDamage stops once health is down to 10.
NormalDamage stops once health is down to 1.
HardDamage continues until the player dies.
PeacefulSame limit as Easy. Damage stops once health is down to 10.
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