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Splash Potion Delivery

Potion mechanic

Splash Potion Delivery

A Splash Potion affects every mob and player within 4 blocks of where it lands, and its effects get weaker with distance.

Rules

RangeTargets up to 4 blocks to the side and 2 blocks above or below the impact are checked. The gap between the potion and the target must be under 4 blocks.
Measuring distanceThe gap is measured between the hitboxes of the potion and the target. The target's hitbox counts as up to 0.3 blocks larger; this extra grows from 0 to 0.3 between the potion's 2nd and 8th tick of flight.
StrengthStrength = 1 - gap ÷ 4. Touching hitboxes give full strength, a gap of 2 blocks gives half.
Timed effectsDuration is the potion's duration × strength, rounded to the nearest tick. A result of 1 second (20 ticks) or less is not applied.
Effect levelDistance changes duration and instant amounts, never the effect level.
Instant effectsInstant Health and Instant Damage are multiplied by strength and rounded to a whole point. At full strength that is 4 health points or 6 damage at level I.
Undead mobsOn undead mobs the two are swapped: Instant Health deals damage and Instant Damage heals.
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