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Lingering Potion Clouds

Potion mechanic

Lingering Potion Clouds

A Lingering Potion leaves a cloud 3 blocks in radius that gives its effects for a quarter of the potion's duration and lasts at most 25 seconds.

Rules

Starting radius3 blocks.
Start delayThe cloud does nothing for its first 0.5 seconds (10 ticks).
ChecksAfter the delay, the cloud looks for targets every 0.25 seconds (5 ticks). The same target can be affected again after 1 second.
ShrinkingThe radius shrinks by 0.005 blocks per tick, and by a further 0.5 blocks each time the cloud affects a target.
LifetimeThe cloud disappears when its radius falls below 0.5 blocks. Left alone, that takes 25 seconds after the delay; every target it affects shortens this.
Timed effectsEach effect lasts one quarter of the potion's duration, rounded down to whole ticks, at the same level.
Instant effectsInstant Health and Instant Damage work at half strength each time: 2 health points or 3 damage at level I, 4 health points or 6 damage at level II.
Repeated hitsBeing affected again does not add time. The longer remaining time is kept.
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