
Command
/place
Generates a feature, a whole structure, a jigsaw structure or a saved structure template at a position.
| /place (feature <feature>|structure <structure>) [<pos>] |
| /place jigsaw <pool> <target> <max_depth> [<position>] |
| /place template <template> [<pos> [<rotation> [<mirror> [<integrity> [<seed> [strict]]]]]] |
| Argument | Kind of value | What to type |
|---|---|---|
| <feature> | Feature | For feature: the feature to place, for example minecraft:fancy_oak, or an inline feature definition. |
| <pos> | Block position | For feature, structure and template: where to place it. Defaults to the position the command runs from. |
| <pool> | Game id | For jigsaw: the template pool the first piece is taken from, for example minecraft:village/plains/houses. The id of a template pool. |
| <target> | Id | For jigsaw: the name of the jigsaw connector in the first piece that is lined up with the position, for example minecraft:building_entrance. |
| <max_depth> | Whole number | For jigsaw: how many levels of connected pieces may be generated, from 1 to 20. |
| <position> | Block position | For jigsaw: where the structure starts. Defaults to the position the command runs from. |
| <structure> | Game id | For structure: the structure to generate, for example minecraft:village_plains. The id of a structure. |
| <template> | Id | For template: the id of the saved structure, for example minecraft:igloo/top. |
| <rotation> | Structure rotation | For template: none, clockwise_90, 180 or counterclockwise_90. |
| <mirror> | Mirror | For template: none, left_right or front_back. |
| <integrity> | Decimal number | For template: a number from 0.0 to 1.0. Below 1.0, blocks are randomly left out; the lower the value, the more blocks are missing. From 0 to 1. |
| <seed> | Whole number | For template: a whole number that decides which blocks are left out when integrity is below 1.0. |
| Permission level | 2: operators, worlds with cheats on, command blocks and functions |
| Works in | Singleplayer with cheats enabled, operators on multiplayer servers, command blocks and functions. |
| Result | Reports what was placed and where: "Placed <feature> at x, y, z", "Generated structure <id> at x, y, z", "Generated jigsaw at x, y, z" or "Loaded template <id> at x, y, z". The number /execute store saves is 1. |
| feature | Places a single world generation feature such as a tree, an ore vein or a Desert Well. The feature can be an id or an inline definition. It fails with "Failed to place feature" when the feature cannot generate at that spot, for example a tree with no soil under it. |
| structure | Generates a complete structure such as a Village or Trial Chambers, starting in the chunk of the position. It fails with "Failed to place structure" if the structure cannot generate there. |
| jigsaw | Builds a structure from a template pool the way jigsaw blocks do: a piece from the pool is placed so that its jigsaw connector named by target sits at the position, then connected pieces are added up to max_depth levels. Pieces stay within 128 blocks of the start. |
| template | Loads a saved structure file, the same files Structure Blocks use. Defaults: no rotation, no mirror, integrity 1 and seed 0. Fails with "There is no template with ID" if the template does not exist. |
| strict | For template: the optional keyword strict at the very end, after the seed, places the blocks exactly as saved, without letting them adjust their shape to neighboring blocks. |
| Default position | Without a position the block the command runs from is used. |
| Loaded chunks | All chunks that are affected must be loaded, otherwise the command fails with "That position is not loaded". For a feature this includes the eight chunks around the target chunk; for a structure, every chunk it covers. |
/place feature minecraft:fancy_oakGrows a large Oak tree where you stand.
/place feature minecraft:desert_well ~ ~ ~5Places a Desert Well five blocks south of you.
/place structure minecraft:village_plainsGenerates a Plains Village starting in your chunk.
/place structure minecraft:trial_chambers ~ -20 ~Generates Trial Chambers below you.
/place jigsaw minecraft:village/plains/houses minecraft:building_entrance 1Places one random Plains Village house with its entrance at your position.
/place template minecraft:igloo/top ~ ~ ~ clockwise_90Loads the Igloo template at your position, turned 90 degrees clockwise.
/place template minecraft:village/plains/houses/plains_small_house_1 ~ ~ ~ none front_back 0.8 42Loads a mirrored small Village house with about one in five blocks missing.




