
Combat mechanic
Sweeping damage
A sweeping attack deals 1 damage to each mob next to the target, plus a share of the main hit's damage when the sword has Sweeping Edge.
| Formula | (1 + sweeping damage ratio x the main hit's weapon damage + enchantment bonus against that mob) x charge. |
| Sweeping damage ratio | 0 without Sweeping Edge. Sweeping Edge I: 1/2. Sweeping Edge II: 2/3. Sweeping Edge III: 3/4. |
| Examples | Main hit with 7 weapon damage at full charge, no other enchantments: 1 without Sweeping Edge, 4.5 with level I, 5.67 with level II, 6.25 with level III. |
| Area | Hits every mob within 1 block horizontally and 0.25 blocks vertically of the target's hitbox that is also less than 3 blocks from the player. |
| Knockback | Each mob hit by the sweep is knocked back with strength 0.4. |
| Not hit | Members of the player's own team are not hit by the sweep. |


