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Protection

Combat mechanic

Protection

Protection enchantments block 4% of matching damage per protection point, up to 80% at 20 points.

Rules

Damage takenDamage x (1 − protection points ÷ 25).
Points per levelProtection: 1 per level, against almost all damage. Fire Protection, Blast Protection and Projectile Protection: 2 per level against fire, explosions and projectiles. Feather Falling: 3 per level against fall damage.
Adding upThe points of all worn pieces are added together. More than 20 points have no further effect.
ExamplesProtection IV on all four armor pieces: 16 points, 64% blocked. Feather Falling IV alone: 12 points, 48% of fall damage blocked.
OrderProtection is applied after armor and after the Resistance effect.
Not reducedStarvation, the sonic boom and falling into the Void are not reduced by Protection enchantments.
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