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Game Modes

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Game Modes

What Survival, Creative, Adventure, Spectator and Hardcore allow: breaking and placing blocks, damage, flying, inventory and commands.

How it works

HardcoreHardcore is Survival mode in a world with the Hardcore setting. Difficulty is fixed to Hard and cannot be changed. A player who dies and respawns is put into Spectator mode.
World creationThe Create New World screen offers Survival, Hardcore and Creative. Commands are on by default for Creative, off by default for Survival and always off for Hardcore.
AdventureBlocks can only be broken with a held item that lists that block as breakable, and only placed with items that list the block they are placed on.
Creative damageA Creative player takes no damage except from falling into the Void and from /kill. Fire on the player goes out at once.
Creative reachReach is 0.5 blocks longer for blocks (5 instead of 4.5) and 2 blocks longer for entities (5 instead of 3).
SpectatorA Spectator flies at all times, passes through blocks and is not seen by mobs. Containers can be opened and looked at, but items cannot be moved. Items cannot be used.
Switching/gamemode, F3 + F4 and F3 + N all need command permission.
CommandsWhether commands work depends on the player's permission (the Allow Commands world setting or operator status), not on the game mode.

Game mode comparison

Break blocksYesYes, instantlyOnly with a matching toolNoYes
Place blocksYesYesOnly with a matching itemNoYes
Takes damageYesOnly Void and /killYesOnly Void and /killYes
HungerYesNoYesNoYes
FlyingNoYesNoAlwaysNo
Passes through blocksNoNoNoYesNo
Mobs attack the playerYesNoYesNoYes
Items are used upYesNoYesCannot use itemsYes
InventoryNormalCreative item listNormalView onlyNormal
Block reach4.554.54.54.5
Entity reach35333
After deathRespawnsRespawnsRespawnsRespawnsBecomes Spectator
DifficultyAnyAnyAnyAnyHard, locked
Commands by defaultOffOnWorld settingWorld settingOff, cannot be turned on at creation
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