Skip to content
WikilyWIKILY
All games23 Wikis · pick your game
Guides and chartsAll charts

Switch game

23 Wikis · pick your game
Difficulty

Chart

Difficulty

What changes between Peaceful, Easy, Normal and Hard, and how regional difficulty is calculated and what it controls.

How it works

Damage scalingDamage is scaled for players when it comes from a mob, and always for explosions, bed and Respawn Anchor explosions and the Warden's sonic boom. Easy: the smaller of damage and damage / 2 + 1. Normal: unchanged. Hard: damage x 1.5. Peaceful: 0.
Regional difficultyRegional difficulty = difficulty number x (0.75 + time part + local part). Difficulty number: Easy 1, Normal 2, Hard 3. Peaceful is always 0.
Time part(world time in ticks - 72,000) / 1,440,000, limited to 0 to 1, times 0.25. It starts after 1 hour of play (3 game days) and is full after 21 hours (63 game days).
Local partTime players have spent in the chunk / 3,600,000 ticks (50 hours), limited to 0 to 1, times 1.0 on Hard or 0.75 otherwise. Added to that: moon brightness x 0.25, but never more than the time part. On Easy the whole local part is halved.
Moon brightnessFull moon 1.0, then 0.75, 0.5, 0.25, new moon 0, and back up through 0.25, 0.5 and 0.75.
RangeEasy 0.75 to 1.5. Normal 1.5 to 4.0. Hard 2.25 to 6.75.
Clamped regional difficulty0 below 2, 1 above 4, and (regional difficulty - 2) / 2 in between. On Easy it is always 0.
What regional difficulty controlsChances are multiplied by the clamped value: mob spawns with armor 15%, armor enchanted 50% per piece, weapon enchanted 25%, Zombie or Skeleton can pick up items 55%, Zombie can break doors 10%, Zombie is a leader with more health 5%, Spider spawns with an effect 10% (Hard only).
Uses of the full valuePillager patrol size is regional difficulty rounded up, plus 1. A burning Zombie sets its target on fire with a chance of 30% x regional difficulty for 2 seconds x the whole number part. Husk Hunger lasts 7 seconds x the whole number part. A lightning strike is a Skeleton Horse trap with a chance of 1% x regional difficulty. Phantoms only spawn when regional difficulty is above a random number from 0 to 3.
HardcoreHardcore worlds are always Hard and the difficulty cannot be changed.
Raid extrasOn top of the wave table, each wave adds 0 to 1 extra Pillagers and Vindicators on Easy and Normal and 0 to 2 on Hard. From Normal on, waves 3, 5, 6 and 7 can add 1 Witch. A raid started with Raid Omen level 2 or higher has one more wave after the last.
Peaceful mobsOn Peaceful, hostile mobs do not spawn and existing ones are removed. Piglins, Shulkers and the Ender Dragon are not removed, but do not attack players.
Explosions and lightningExplosion size does not change with difficulty; only the damage to players is scaled. Lightning damage is not scaled.

Difficulty comparison

Hostile mobs spawnNoYesYesYes
Damage from mobs and explosions0Smaller of d and d / 2 + 1dd x 1.5
Hunger bar drainsNoYesYesYes
Starvation stops atNo starvation10 health1 health0 (death)
Cave Spider PoisonNo mobNone7 seconds15 seconds
Bee sting PoisonNoneNone10 seconds18 seconds
Wither Skull Wither IINo mobNone10 seconds40 seconds
Wither Skeleton WitherNo mob10 seconds10 seconds10 seconds
Guardian laser magic damageNo mob113
Skeleton time between shotsNo mob2 seconds2 seconds1 second
Mob arrow inaccuracyNo mob1062
Zombie kills a VillagerNo ZombiesVillager dies50% Zombie Villager100% Zombie Villager
Zombie reinforcementsNoNoNoYes
Zombies break doorsNoNoNoYes, if the Zombie can
Vindicators break doors in raidsNoNoYesYes
Zombie spawns with a tool or weaponNo Zombies1%1%5%
Spiders with effectsNoNoNoYes
Raid wavesNo raid357
Phantoms per groupNone1 to 21 to 31 to 4
Lightning starts firesNoNoYesYes
Fire spread bonus071421
Portal spawns Zombified Piglin, per random tickNever1 in 20002 in 20003 in 2000
Villager hit by lightningStays a VillagerBecomes a WitchBecomes a WitchBecomes a Witch
Pig hit by lightningStays a PigZombified PiglinZombified PiglinZombified Piglin
Regional difficulty range00.75 to 1.51.5 to 4.02.25 to 6.75

Raiders per raid wave before extras

140000
232000
330100
441030
544101
642001
725212
Join the creator communityThe people who build the Minecraft Java Edition wiki are on our Discord. Ask questions or suggest pages.Join Discord (opens Discord in a new tab)