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Debug Screen and F3 Keys
What F3 shows in Java Edition 26.3 and what every F3 key combination does.
| Opening | Pressing and releasing F3 alone shows or hides the debug screen. If F3 was used together with another key, releasing it does not toggle the screen. |
| Choosing the lines | F3 + F6 opens Debug Options. Each line can be set to Always, In F3 or off. There is a Default profile and a Performance profile. |
| Default lines | With the Default profile the debug screen shows the game version, FPS, server tick time, memory, system information, position lines and the render settings line. Biome, light, local difficulty and the day counter are off until they are turned on in Debug Options. |
| Performance profile | Shows FPS at all times, and server tick time, GPU use, memory and the render settings line in the debug screen. |
| Reduced Debug Info | With Reduced Debug Info on, hitboxes, chunk borders, Copy Location and Copy Data do not work and most lines are hidden. The section position line stays. |
| Rebinding | F3 and every letter in the table are key bindings in the Debug category and can be changed. |
| Crash key | Holding F3 + C for 10 seconds crashes the game on purpose. Chat counts down while the keys are held. |
| F3 | Shows or hides the debug screen | On release |
| F3 + A | Reloads all chunks | |
| F3 + B | Shows or hides hitboxes | Not with Reduced Debug Info |
| F3 + C | Copies the location as a teleport command | Not with Reduced Debug Info |
| F3 + C held 10 seconds | Crashes the game | |
| F3 + D | Clears chat | |
| F3 + G | Shows or hides chunk borders | Not with Reduced Debug Info |
| F3 + H | Turns advanced tooltips on or off | Saved in options |
| F3 + I | Copies the targeted block or entity as a command | Shift copies the client's data |
| F3 + L | Starts or stops profiling | Runs 10 seconds |
| F3 + N | Switches between Spectator and the previous game mode | Needs command permission |
| F3 + P | Turns pause on lost focus on or off | Saved in options |
| F3 + S | Saves the dynamic textures to a folder | |
| F3 + T | Reloads resource packs | |
| F3 + V | Prints client version info in chat | |
| F3 + X | Turns improved transparency on or off | Saved in options |
| F3 + F4 | Opens the game mode switcher | F4 selects the next mode; needs command permission |
| F3 + F6 | Opens or closes Debug Options | |
| F3 + Esc | Pauses without the Game Menu | |
| F3 + 1 | Shows or hides the profiler chart | Number keys then pick a section |
| F3 + 2 | Shows or hides the FPS charts | |
| F3 + 3 | Shows or hides the network charts | |
| F3 + 4 | Shows or hides the lightmap texture | |
| Minecraft | Game version | Yes |
| fps | Frames per second, frame limit and display refresh rate | Yes |
| Integrated server | Server tick time in milliseconds, packets sent and received | Yes |
| Mem | Memory in use, allocation rate and allocated memory | Yes |
| Java, CPU, Display, Window | Java version, processor, screen and window size, graphics card and driver | Yes |
| XYZ | Exact coordinates of the player | Yes |
| Block | Coordinates of the block the feet are in | Yes |
| Chunk | Chunk coordinates, position inside the region and the region file | Yes |
| Facing | Compass direction, the axis it points along, and the two view angles | Yes |
| Dimension line | Dimension name and the number of force loaded chunks (FC) | Yes |
| Section-relative | Position inside the 16 block section, 0 to 15 on each axis | Yes |
| Filtering, Terrain Rendering | Transparency, clouds, biome blend, texture filtering and terrain render mode | Yes |
| 3D crosshair | Replaces the crosshair with three colored axis lines | Yes |
| Biome | The biome at the feet | No |
| Client Light | Light level at the feet, with sky light and block light | No |
| Local Difficulty | Regional difficulty and its clamped value, in singleplayer | No |
| Day | Number of days passed in the Overworld | No |
| Speed | Movement speed in blocks per tick | No |
| CH, SH | Heightmap heights at the player's column | No |
| Targeted Block, Targeted Fluid | Position, properties and tags of the block or fluid looked at | No |
| Targeted Entity | The entity looked at and its tags | No |
| SC | Mob counts per spawn category | No |
| GPU | Graphics card use in percent | No |

