
Chart
Conduit Power
What a Conduit needs to activate, how far its Conduit Power effect reaches for each frame size, and when it attacks hostile mobs.
| Water | All 27 spaces of the 3 x 3 x 3 cube centered on the Conduit, including its own space, must hold water. Waterlogged blocks count. |
| Frame blocks | Prismarine, Prismarine Bricks, Dark Prismarine and Sea Lantern. They can be mixed. |
| Frame shape | Frame blocks only count in 42 places: the outer ring of a 5 x 5 square in each of the three flat planes through the Conduit (one horizontal, two vertical). Each ring has 16 places and the rings share 6. |
| Activation | At least 16 frame blocks in those places. The Conduit checks its frame every 2 seconds. |
| Range | 16 blocks for every full 7 frame blocks, measured as a sphere from the Conduit: 32 blocks at 16 frame blocks, up to 96 blocks at 42. |
| Effect | Conduit Power I for 13 seconds, given again every 2 seconds to each player in range who is in water or standing in rain. Only players get the effect. Its particles are the faint ambient kind. |
| Attack | Needs all 42 frame blocks. Every 2 seconds the Conduit deals 4 damage (2 hearts) of magic damage to one hostile mob. |
| Attack target | A random hostile mob that is in water or rain, within 8 blocks of the Conduit in every direction. It keeps attacking the same mob until it dies or moves 8 or more blocks away, then picks a new one. |
| 16 to 20 | 32 blocks | No |
| 21 to 27 | 48 blocks | No |
| 28 to 34 | 64 blocks | No |
| 35 to 41 | 80 blocks | No |
| 42 | 96 blocks | Yes |










