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Fishing Odds Calculator

/tools/fishing-odds

  1. Set Luck of the Sea and luck effects
  2. Say if the bobber is in open water
  3. Read the chance of every catch
Luck of the Sea (on the rod)
Luck (effect)
Bad Luck (effect)

Luck in all: 0

Treasure comes only in open water.

Lure makes fish bite sooner; it does not change what is caught.

What a catch is

Fish
85%
Junk
10%
Treasure
5%

Every catch

CatchChance
cod
Fish
51%
1 in 2
salmon
Fish
21.25%
1 in 5
pufferfish
Fish
11.05%
1 in 9
lily_pad
Junk
1.7%
1 in 59
tropical_fish
Fish
1.7%
1 in 59
bone
Junk
1%
1 in 100
bowl
Junk
1%
1 in 100
leather
Junk
1%
1 in 100
leather_boots
Junk, damaged
1%
1 in 100
potion
Junk
1%
1 in 100
rotten_flesh
Junk
1%
1 in 100
tripwire_hook
Junk
1%
1 in 100
bow
Treasure, damaged, enchanted as at level 30
0.83%
1 in 120
enchanted_book
Treasure, enchanted as at level 30
0.83%
1 in 120
fishing_rod
Treasure, damaged, enchanted as at level 30
0.83%
1 in 120
name_tag
Treasure
0.83%
1 in 120
nautilus_shell
Treasure
0.83%
1 in 120
saddle
Treasure
0.83%
1 in 120
stick
Junk
0.5%
1 in 200
string
Junk
0.5%
1 in 200
fishing_rod
Junk, damaged
0.2%
1 in 500
ink_sac
Junk, 10 at once
0.1%
1 in 1,000

Junk, treasure and fish by luck

010.0%5.0%85.0%
18.1%7.1%84.8%
26.1%9.2%84.7%
34.1%11.3%84.5%

Weights in each table

JunkLily Pad17
JunkLeather Boots10
JunkLeather10
JunkBone10
JunkPotion10
JunkString5
JunkFishing Rod2
JunkBowl10
JunkStick5
JunkInk Sac1
JunkTripwire Hook10
JunkRotten Flesh10
JunkBamboo10
TreasureName Tag1
TreasureSaddle1
TreasureBow1
TreasureFishing Rod1
TreasureBook1
TreasureNautilus Shell1
FishRaw Cod60
FishRaw Salmon25
FishTropical Fish2
FishPufferfish13