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Stars and gems

Stars come from wins: up to 3 per stage in Campaign and 1 star for each challenge mode won, 144 in all.

144stars

On Steam, star totals open heroes, towers, spells, the challenge modes (24 stars) and Impossible difficulty (60 stars); the last reward needs 84 stars. On the iOS and Android versions 18 of these rewards are in-app purchases instead, and the star track ends at 60 stars. Gems drop from enemies during every stage and are kept after a win or a loss.

Campaign stars

A Campaign win gives 3 stars with 18 or more lives left, 2 stars with 6 to 17, and 1 star with fewer. Every other mode gives 1 star for a win. A stage keeps its best Campaign result.

Campaign stars by lives left

Campaign stars by lives left
Lives leftStars
18-203
6-172
1-51

Star rewards

Unlocked by the total number of stars (Steam version)

iOS and Android versions

On the App Store and Google Play versions these 18 rewards are in-app purchases instead of star unlocks: the heroes Malik, Rhodes, Gemina, Ignus, Illiana, Oni, Drakkan and Ashbite, the towers Wildcat Huntresses, Alchemist Shack, Ironbark Treant, Arcane Forger and Sentry Watchtower and the spells Teleportation Sigil, Gnome's Shop, Thunder Zapper, Wintersong's Wrath and Aspect of Sol. The other rewards need the same stars as on Steam.

Star rewards on iOS and Android

Star rewards on iOS and Android
StarsRewardType
1ZefiraHero
3Scholar MageTower
5Royal EdictSpell
7Dwarven CulverinTower
11BolinHero
14Elven Elite RangerTower
20ConnorHero
24Blitz Challenge, Spell Rush, Hero Party and Classic RushGame modes
30Gold ProspectorsTower
36Sunray MasterTower
42Ace MusketeersSpell
44Cursed CrossbowsTower
52Light PriestessTower
60Impossible difficultyDifficulty

Gems

Dropped by enemies on every stage

Each wave has one enemy that carries the wave's gems; they are added to the total when it is defeated, and kept after a win or a loss. The amount per wave is the stage's gem value for the mode divided by its waves, randomly 20% lower or higher on each wave. Campaign and Classic Rush hand out the full value, Iron Challenge, Spell Rush and Hero Party 60% of it, Blitz Challenge 30%. In Campaign a play of a stage gives between 30 and 285 gems depending on the stage.

StageGems per waveGems per play
1. Linirean Castle6-930-45
2. Arcane Academy4-732-56
3. Raided Farmlands4-740-70
4. Western Wall4-648-72
5. Silveroak Village4-660-90
6. Lozagon Tower4-660-90
7. Three-Side Ambush4-760-105
8. Fortress of Acaroth8-12120-180
9. Path of Peril4-760-105
10. Abominable Lair4-760-105
11. Frostbite Nest6-990-135
12. Ha'kraj Village6-990-135
13. Stormcloud Halls9-14135-210
14. Brightwick Town8-12120-180
15. Castle Blackburn8-12120-180
16. Golden Grove9-14135-210
17. Paladin Enclave9-14135-210
18. Vez'nan's Tower12-19180-285
What gems buy

Gems buy items in the Items room, and hero and spell levels in the Heroes and Spells rooms: the level-up button sells one or more levels at once for 1 gem per 50 XP still missing up to the chosen level, rounded to the nearest 10 gems. Achievements also reward gems.