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Light Priestess

Mage tower

Light Priestess

Magic damage · Unlocks at 52 stars

Light Priestess is a Mage tower that deals magic damage. It costs 90 gold to build and 680 gold in total to reach level IV, where it deals 37-69 damage with an average fire rate and long range. Its skills are Sanctuary, Circle of Silence and Panacea; its Ultimate, Avatar of Light, is unlocked by Ultimate Conjurers in the Mage tree of the Upgrades room. It unlocks at 52 stars.

  • 90Gold to build
  • 680Gold to level IV
  • 37-69Damage at IV
  • LongRange at IV
Skills and Ultimate

At level IV the tower menu offers three skills, each with three levels bought with gold during the battle. The Ultimate is not bought in battle: the last upgrade of the tower's tree in the Upgrades room switches it on for every tower of that type.

Tower facts

Tower type

Mage

Damage type

Magic

Unlock

52 stars

Build cost

90 gold

Cost to level IV

680 gold

All skill levels

1410 gold

Ultimate

Avatar of Light

Selling

60% of the gold spent on it; all of it before the first wave

Tower Room

Ratings

Damage

4.5

Attack speed

8.0

Range

4.0

Same tower type

LevelsCost and stats per level

  • Light Priestess I

    Build 90 gold

    Damage 5-10 magic · Fire rate Average (1.25 s) · Range Average (160)

  • Light Priestess II

    Upgrade 130 gold

    Damage 13-24 magic · Fire rate Average (1.25 s) · Range Average (170)

  • Light Priestess III

    Upgrade 200 gold

    Damage 25-46 magic · Fire rate Average (1.25 s) · Range Long (180)

  • Light Priestess IV

    Upgrade 260 gold

    Damage 37-69 magic · Fire rate Average (1.25 s) · Range Long (190)

SkillsLevel IV, bought with gold

  • Sanctuary I

    200 gold

    Casts holy light over a group of units, restoring 96 health over 4 seconds and granting them 10% extra armor for the duration.

  • Sanctuary II

    200 gold

    Casts holy light over a group of units, restoring 128 health over 4 seconds and granting them 20% extra armor for the duration.

  • Sanctuary III

    200 gold

    Casts holy light over a group of units, restoring 192 health over 4 seconds and granting them 30% extra armor for the duration.

  • Circle of Silence I

    120 gold

    Enemies around the tower are slowed by 40% and silenced for 6 seconds.

  • Circle of Silence II

    120 gold

    Enemies around the tower are slowed by 40% and silenced for 8 seconds.

  • Circle of Silence III

    120 gold

    Enemies around the tower are slowed by 40% and silenced for 10 seconds.

  • Panacea I

    150 gold

    Blesses a tower in range, increasing it's attack damage by 50% for 5 seconds.

  • Panacea II

    150 gold

    Blesses a tower in range, increasing it's attack damage by 75% for 7 seconds.

  • Panacea III

    150 gold

    Blesses a tower in range, increasing it's attack damage by 100% for 9 seconds.

UltimateUnlocked in the Upgrades room

  • Avatar of Light

    Ultimate Conjurers: 5 points

    Adopts a divine form for 5 seconds, attacking with a beam that deals 400-600 magic damage per second also removing enemy armor per second. Units around the tower are invulnerable for its duration.

Upgrades roomBonuses for this tower type

  • Controlled Chaos

    1 point

    Increases mages minimum damage by 15%.

  • Mystic Masonry

    2 points

    Reduces mage tower building and upgrading costs by 10%.

  • Erudition

    3 points

    Reduces mage tower abilities costs by 15%.

  • Focused Blast

    3 points

    Increases mages basic attack range by 10% and damage by 10%.

  • Hermetic Study

    3 points

    Reduces mage tower abilities cooldown by 20%.

  • Shared Knowledge

    3 points

    Increases mages' basic damage by 4% for each mage tower built (up to 32%).

  • Ultimate Conjurers

    5 points

    Unlocks Ultimate ability for all mage towers.