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Thunder Zapper

Damage spell

Thunder Zapper

Summons a Thunder Zapper that travels along the path, dealing 240-400 true damage in an area over 10 seconds.

Even in the past, dwarves where known for fiddling with forces such as lightning, harnessing it as a deadly weapon.

  • 50 sCooldown
  • 240-400True damage in total
  • 10 sDuration
  • 320XP per cast

Upgrade tree

Upgrade points

Every spell level after the first gives 1 upgrade point and every upgrade costs 1 point, so a level 6 spell holds 5 of its 8 upgrades. At levels 2 and 4 the tree offers two upgrades and only one of them can be taken; the level 5 upgrade is the one on the branch picked at level 4, and levels 3 and 6 follow either pick. In the Spells room a taken upgrade can be swapped for the other one of its pair at no cost; swapping the level 4 upgrade swaps the level 5 upgrade with it.

Tier 1

  • Thunder Zapper

    Level 1: the spell itself

    Summons a Thunder Zapper that travels along the path, dealing 240-400 true damage in an area over 10 seconds.

Tier 2

  • Extended CurrentLv 2

    Level 2: pick 1 of 2

    Increases the area of the Zapper's energy field by 25%.

    • 1upgrade point

    Requires: Thunder Zapper

  • Arc-rated ClothingLv 2

    Level 2: pick 1 of 2

    Increases the duration of the Zapper to 12 seconds.

    • 1upgrade point

    Requires: Thunder Zapper

Tier 3

  • Redirect LightningLv 3

    Level 3: after either level 2 upgrade

    Upgrades the coil to shoot lightning that ricochets between enemies every 2 seconds, dealing 25-35 true damage per bounce.

    • 1upgrade point

    Requires: Extended Current, Arc-rated Clothing

Tier 4

  • Reinforced CoilsLv 4

    Level 4: pick 1 of 2

    Reduces the cooldown of the Zapper by 7.5 seconds.

    • 1upgrade point

    Requires: Redirect Lightning

  • Electrifying ArcsLv 4

    Level 4: pick 1 of 2

    Slows enemies damaged by the Zapper's energy field by 25%.

    • 1upgrade point

    Requires: Redirect Lightning

Tier 5

  • Lightning GreavesLv 5

    Level 5: follows the level 4 pick

    Increases damage done by the Zapper's energy field by 50%.

    • 1upgrade point

    Requires: Reinforced Coils

  • Paralyzing BoltsLv 5

    Level 5: follows the level 4 pick

    Stuns enemies in an area around the Zapper's summon location for 3 seconds.

    • 1upgrade point

    Requires: Electrifying Arcs

Tier 6

  • Striking DisplayLv 6

    Level 6: after either level 5 upgrade

    Additional lightning bolts strike the Zapper's coil every 3 seconds, dealing 80-125 true damage in an area per strike.

    • 1upgrade point

    Requires: Lightning Greaves, Paralyzing Bolts

Spell facts

Type
Damage
Unlocks
62 stars (Steam)
On iOS and Android
In-app purchase
Level when unlocked
3
Highest level
6
XP per cast
320
XP per cast in Blitz Challenge
200
Cooldown
50 s
Cooldown in Spell Rush and Blitz
25 s

Levels

Starts at level 3 with 2 upgrade points. Each cast gives 320 XP (200 in Blitz Challenge); level 6 needs 120,000 XP in total.
All spells

Summoned unitsAt level 1

  • Thunder Zapper

    Travels along the path for 10 s; its energy field deals 6-10 true damage every 0.25 s to enemies around it.

Other spells