Talents de Zombie
/zombie-perks
Talents de Zombie
Chaque ouvrier zombie a ses propres arbres d'aptitude, un par maîtrise, qui totalisent 49 talents.
Zombies56
17 nœuds : 10 talents de zombie et 7 améliorations de maîtrise, pour +9 maîtrise de la construction au total. L'arbre complet coûte à un zombie 4600 points de technologie rouges.
Red tech points
Rang 1
Building mastery +1+1
Mastery upgrade
Raises Building mastery by 1.
50 Red tech points
Rang 2
Building mastery +1+1
Mastery upgrade
Raises Building mastery by 1.
100 Red tech points
Nécessite: Building mastery +1
Perk
Clay at the Clay Digger Stand: 6 ticks instead of 8; Sand at the Sand Digger Stand: 6 ticks instead of 8.
50 Red tech points
Nécessite: Building mastery +1
Perk
Fabric at the Assembly bench I, Assembly bench II, Assembly bench III or Weaving Loom: 2 instead of 1; plus 4 more.
100 Red tech points
Nécessite: Building mastery +1
Building mastery +1+1
Mastery upgrade
Raises Building mastery by 1.
100 Red tech points
Nécessite: Building mastery +1
Rang 3
Perk
+2 Building mastery when working with wood.
200 Red tech points
Nécessite: Building mastery +1
Building mastery +1+1
Mastery upgrade
Raises Building mastery by 1.
200 Red tech points
Nécessite: Building mastery +1
Perk
Log at the Lumberjack stand: 6 ticks instead of 8.
200 Red tech points
Nécessite: Building mastery +1
Perk
Stone at the Zombie Stone Quarry: 6 ticks instead of 8; Marble at the Zombie Marble Quarry: 6 ticks instead of 8.
200 Red tech points
Nécessite: Building mastery +1
Building mastery +1+1
Mastery upgrade
Raises Building mastery by 1.
200 Red tech points
Nécessite: Building mastery +1
Perk
+2 Building mastery when working with stone.
200 Red tech points
Nécessite: Building mastery +1
Rang 4
Perk
+4 Building mastery when working with wood.
500 Red tech points
Nécessite: Building mastery +1
Building mastery +2+2
Mastery upgrade
Raises Building mastery by 2.
500 Red tech points
Nécessite: Building mastery +1
Perk
A 10% chance of 1 extra Gem at the Zombie Miner.
500 Red tech points
Nécessite: Building mastery +1
Perk
2 fewer ticks per craft on the 63 recipes it improves.
500 Red tech points
Nécessite: Building mastery +1
Building mastery +2+2
Mastery upgrade
Raises Building mastery by 2.
500 Red tech points
Nécessite: Building mastery +1
Perk
+4 Building mastery when working with marble.
500 Red tech points
Nécessite: Building mastery +1
17 nœuds : 10 talents de zombie et 7 améliorations de maîtrise, pour +9 maîtrise de la forge au total. L'arbre complet coûte à un zombie 4450 points de technologie rouges.
Red tech points
Rang 1
Smithing mastery +1+1
Mastery upgrade
Raises Smithing mastery by 1.
50 Red tech points
Rang 2
Perk
Iron Ore at the Zombie Miner: 6 ticks instead of 8.
100 Red tech points
Nécessite: Smithing mastery +1
Smithing mastery +1+1
Mastery upgrade
Raises Smithing mastery by 1.
100 Red tech points
Nécessite: Smithing mastery +1
Perk
+2 Smithing mastery when working with bronze.
100 Red tech points
Nécessite: Smithing mastery +1
Smithing mastery +1+1
Mastery upgrade
Raises Smithing mastery by 1.
100 Red tech points
Nécessite: Smithing mastery +1
Rang 3
Perk
+3 Smithing mastery when working with glass.
200 Red tech points
Nécessite: Smithing mastery +1
Smithing mastery +1+1
Mastery upgrade
Raises Smithing mastery by 1.
200 Red tech points
Nécessite: Smithing mastery +1
Perk
+4 Smithing mastery when working with iron.
200 Red tech points
Nécessite: Smithing mastery +1
Perk
+2 damage per hit with its pike.
200 Red tech points
Nécessite: Smithing mastery +1
Smithing mastery +1+1
Mastery upgrade
Raises Smithing mastery by 1.
200 Red tech points
Nécessite: Smithing mastery +1
Perk
+3 damage per hit with its bow.
200 Red tech points
Nécessite: Smithing mastery +1
Rang 4
Perk
2 fewer ticks per craft on the 63 recipes it improves.
500 Red tech points
Nécessite: Smithing mastery +1
Smithing mastery +2+2
Mastery upgrade
Raises Smithing mastery by 2.
500 Red tech points
Nécessite: Smithing mastery +1
Perk
+6 Smithing mastery when working with steel.
500 Red tech points
Nécessite: Smithing mastery +1
Perk
+1 armor for the zombie in battle.
400 Red tech points
Nécessite: Smithing mastery +1
Smithing mastery +2+2
Mastery upgrade
Raises Smithing mastery by 2.
500 Red tech points
Nécessite: Smithing mastery +1
Perk
The zombie has 150 health in battle instead of 100.
400 Red tech points
Nécessite: Smithing mastery +1
17 nœuds : 10 talents de zombie et 7 améliorations de maîtrise, pour +9 maîtrise de l'agriculture au total. L'arbre complet coûte à un zombie 4650 points de technologie verts.
Green tech points
Rang 1
Farming mastery +1+1
Mastery upgrade
Raises Farming mastery by 1.
50 Green tech points
Rang 2
Farming mastery +1+1
Mastery upgrade
Raises Farming mastery by 1.
100 Green tech points
Nécessite: Farming mastery +1
Perk
+2 Farming mastery on the 17 recipes it improves.
100 Green tech points
Nécessite: Farming mastery +1
Perk
Supply: Flour Sack at the Kitchen I or Kitchen II: 2 instead of 1; Flour at the Millstone: 8 instead of 5.
100 Green tech points
Nécessite: Farming mastery +1
Farming mastery +1+1
Mastery upgrade
Raises Farming mastery by 1.
100 Green tech points
Nécessite: Farming mastery +1
Rang 3
Perk
The zombie learned that bobbers float and sinkers sink: higher chance to catch common fish.
200 Green tech points
Nécessite: Farming mastery +1
Farming mastery +1+1
Mastery upgrade
Raises Farming mastery by 1.
200 Green tech points
Nécessite: Farming mastery +1
Perk
+3 Anatomy mastery when making fertilizer.
200 Green tech points
Nécessite: Farming mastery +1
Perk
+3 Farming mastery at the brewery.
200 Green tech points
Nécessite: Farming mastery +1
Farming mastery +1+1
Mastery upgrade
Raises Farming mastery by 1.
200 Green tech points
Nécessite: Farming mastery +1
Perk
+4 Farming mastery when pressing juice.
200 Green tech points
Nécessite: Farming mastery +1
Rang 4
Perk
The zombie learned to set the hook in time: higher chance to catch rare fish.
500 Green tech points
Nécessite: Farming mastery +1
Farming mastery +2+2
Mastery upgrade
Raises Farming mastery by 2.
500 Green tech points
Nécessite: Farming mastery +1
Perk
+4 Farming mastery on the 17 recipes it improves.
500 Green tech points
Nécessite: Farming mastery +1
Perk
+4 Farming mastery when making canned goods.
500 Green tech points
Nécessite: Farming mastery +1
Farming mastery +2+2
Mastery upgrade
Raises Farming mastery by 2.
500 Green tech points
Nécessite: Farming mastery +1
Perk
+5 Farming mastery when making wine.
500 Green tech points
Nécessite: Farming mastery +1
19 nœuds : 12 talents de zombie et 7 améliorations de maîtrise, pour +9 maîtrise de l'écriture au total. L'arbre complet coûte à un zombie 1500 points de technologie rouges et 835 bleus.
Blue tech points
Red tech points
Rang 1
Book writing mastery +1+1
Mastery upgrade
Raises Book writing mastery by 1.
25 Blue tech points
Perk
At least the rats seem to enjoy it. Slightly increases church quality when assigned to the choir or organ.
10 Blue tech points
Rang 2
Perk
Story starts with 2 successful ticks already done; Improve story I and Improve story II start from the first tick.
25 Blue tech points
Nécessite: Book writing mastery +1
Book writing mastery +1+1
Mastery upgrade
Raises Book writing mastery by 1.
50 Blue tech points
Nécessite: Book writing mastery +1
Perk
Leather Scroll at the Writing Desk: 6 instead of 4; Clean Paper at the Writing Desk: 10 instead of 6; Clean Paper at the Paper Press: 30 instead of 20; plus 3 more.
25 Blue tech points
Nécessite: Book writing mastery +1
Book writing mastery +1+1
Mastery upgrade
Raises Book writing mastery by 1.
100 Red tech points
Nécessite: Book writing mastery +1
Perk
Story and Newspaper start with 2 successful ticks already done; its other 16 Writing Desk and Printing Press recipes start from the first tick.
25 Blue tech points
Nécessite: Book writing mastery +1
Perk
Not bad for someone without a pulse. Increases church quality when assigned to the choir or organ.
25 Blue tech points
Nécessite: Novice Musician
Rang 3
Perk
+3 Book writing mastery when writing stories (the tooltip lists +4).
50 Blue tech points
Nécessite: Book writing mastery +1
Book writing mastery +1+1
Mastery upgrade
Raises Book writing mastery by 1.
100 Blue tech points
Nécessite: Book writing mastery +1
Perk
+3 Book writing mastery when crafting paper (the tooltip lists +4).
50 Blue tech points
Nécessite: Book writing mastery +1
Book writing mastery +1+1
Mastery upgrade
Raises Book writing mastery by 1.
200 Red tech points
Nécessite: Book writing mastery +1
Perk
No effect: its 14 Jewelry Table recipes start from the first tick and turn out the same with or without it.
200 Red tech points
Nécessite: Book writing mastery +1
Perk
Even the angels are taking notes. Greatly increases church quality when assigned to the choir or organ.
50 Blue tech points
Nécessite: Skilled Musician
Rang 4
Perk
+3 Book writing mastery when working at the Writing Desk (the tooltip lists +4).
100 Blue tech points
Nécessite: Book writing mastery +1
Book writing mastery +2+2
Mastery upgrade
Raises Book writing mastery by 2.
200 Blue tech points
Nécessite: Book writing mastery +1
Perk
+3 Book writing mastery when working at the Printing Press (the tooltip lists +4).
100 Blue tech points
Nécessite: Book writing mastery +1
Book writing mastery +2+2
Mastery upgrade
Raises Book writing mastery by 2.
500 Red tech points
Nécessite: Book writing mastery +1
Perk
+3 Smithing mastery when working at the Jewelry Table (the tooltip lists +4).
500 Red tech points
Nécessite: Book writing mastery +1
15 nœuds : 8 talents de zombie et 7 améliorations de maîtrise, pour +9 maîtrise de l'anatomie au total. L'arbre complet coûte à un zombie 1500 points de technologie rouges et 1075 bleus.
Blue tech points
Red tech points
Rang 1
Anatomy mastery +1+1
Mastery upgrade
Raises Anatomy mastery by 1.
25 Blue tech points
Rang 2
Perk
Melted Fat at the Distillation Cube: 7 instead of 4 or 5 instead of 3, by recipe; Alcohol at the Distillation Cube: 7 instead of 4, 2 instead of 1 or 3 instead of 2, by recipe; plus 1 more.
50 Blue tech points
Nécessite: Anatomy mastery +1
Anatomy mastery +1+1
Mastery upgrade
Raises Anatomy mastery by 1.
50 Blue tech points
Nécessite: Anatomy mastery +1
Perk
A 40%, 50%, 60% or 80% chance (set per recipe) of 1 extra item on 27 recipes.
50 Blue tech points
Nécessite: Anatomy mastery +1
Anatomy mastery +1+1
Mastery upgrade
Raises Anatomy mastery by 1.
100 Red tech points
Nécessite: Anatomy mastery +1
Rang 3
Perk
+3 Anatomy mastery when crafting church supplies (the tooltip lists +4).
100 Blue tech points
Nécessite: Anatomy mastery +1
Anatomy mastery +1+1
Mastery upgrade
Raises Anatomy mastery by 1.
100 Blue tech points
Nécessite: Anatomy mastery +1
Perk
+3 Anatomy mastery when crafting potions (the tooltip lists +4).
100 Blue tech points
Nécessite: Anatomy mastery +1
Anatomy mastery +1+1
Mastery upgrade
Raises Anatomy mastery by 1.
200 Red tech points
Nécessite: Anatomy mastery +1
Perk
2 fewer ticks per craft on the 13 recipes it improves.
200 Red tech points
Nécessite: Anatomy mastery +1
Rang 4
Perk
+3 Anatomy mastery when working at the Distillation Cube (the tooltip lists +4).
200 Blue tech points
Nécessite: Anatomy mastery +1
Anatomy mastery +2+2
Mastery upgrade
Raises Anatomy mastery by 2.
200 Blue tech points
Nécessite: Anatomy mastery +1
Perk
+3 Anatomy mastery when working at the Formulation Bench (the tooltip lists +4).
200 Blue tech points
Nécessite: Anatomy mastery +1
Anatomy mastery +2+2
Mastery upgrade
Raises Anatomy mastery by 2.
500 Red tech points
Nécessite: Anatomy mastery +1
Perk
+3 Building mastery when crafting gravestones and grave fences (the tooltip lists +4).
500 Red tech points
Nécessite: Anatomy mastery +1
Fonctionnement
Les zombies paient leurs nœuds avec les points de technologie qu'ils gagnent en fabriquant, et non avec ceux du Gardien.
Un zombie ne lance une recette normale que lorsque sa maîtrise atteint le niveau requis ; les fabrications étoilées et le travail d'autopsie font exception. Sa maîtrise est la somme des nœuds de maîtrise de ses propres arbres, achetés avec les points de technologie qu'il gagne en fabriquant, du bonus de maîtrise des outils qu'il porte et des talents de zombie propres à un type de travail, comme +4 maîtrise de la construction en travaillant le bois (Maître Charpentier).
Opérateur d'UsineCoûte au zombie 500 points de technologie rouges
Œil de PieCoûte au zombie 500 points de technologie rouges
Apprenti CharpentierCoûte au zombie 200 points de technologie rouges
Maître CharpentierCoûte au zombie 500 points de technologie rouges
Apprenti MaçonCoûte au zombie 200 points de technologie rouges
Maître MaçonCoûte au zombie 500 points de technologie rouges
TailleurCoûte au zombie 100 points de technologie rouges
CarrierCoûte au zombie 200 points de technologie rouges
BûcheronCoûte au zombie 200 points de technologie rouges
ExcavateurCoûte au zombie 50 points de technologie rouges
Mineur ZombieCoûte au zombie 100 points de technologie rouges
Souffleur TalentueuxCoûte au zombie 200 points de technologie rouges
Apprenti ForgeronCoûte au zombie 100 points de technologie rouges
Forgeron QualifiéCoûte au zombie 200 points de technologie rouges
Maître ForgeronCoûte au zombie 500 points de technologie rouges
EmpaleurCoûte au zombie 200 points de technologie rouges
Robin des MorguesCoûte au zombie 200 points de technologie rouges
Boîte de ConserveCoûte au zombie 400 points de technologie rouges
Non-Mort TenaceCoûte au zombie 400 points de technologie rouges
Pêcheur NoviceCoûte au zombie 200 points de technologie verts
Pêcheur VétéranCoûte au zombie 500 points de technologie verts
PresseurCoûte au zombie 200 points de technologie verts
BrasseurCoûte au zombie 200 points de technologie verts
VigneronCoûte au zombie 500 points de technologie verts
Expert en EngraisCoûte au zombie 200 points de technologie verts
ConservateurCoûte au zombie 500 points de technologie verts
MeunierCoûte au zombie 100 points de technologie verts
Retourneur de TerreCoûte au zombie 100 points de technologie verts
Planteur de GrainesCoûte au zombie 500 points de technologie verts
Musicien NoviceCoûte au zombie 10 points de technologie bleus
Musicien TalentueuxCoûte au zombie 25 points de technologie bleus
MaestroCoûte au zombie 50 points de technologie bleus
Dramaturge Non-MortCoûte au zombie 25 points de technologie bleus
Imprimeur Non-MortCoûte au zombie 25 points de technologie bleus
Roi Non-MortCoûte au zombie 25 points de technologie bleus
Bijoutier Non-MortCoûte au zombie 200 points de technologie rouges
Pigiste Non-MortCoûte au zombie 100 points de technologie bleus
Pressier Non-MortCoûte au zombie 100 points de technologie bleus
Joaillier Non-MortCoûte au zombie 500 points de technologie rouges
Papetier Non-MortCoûte au zombie 50 points de technologie bleus
Rédacteur Non-MortCoûte au zombie 50 points de technologie bleus
Distillateur Non-MortCoûte au zombie 50 points de technologie bleus
Alchimiste Non-MortCoûte au zombie 50 points de technologie bleus
Creuseur de Tombes Non-MortCoûte au zombie 200 points de technologie rouges
Distillateur de PourritureCoûte au zombie 200 points de technologie bleus
NécrochimisteCoûte au zombie 200 points de technologie bleus
Architecte FunéraireCoûte au zombie 500 points de technologie rouges
Sainte DépouilleCoûte au zombie 100 points de technologie bleus
56