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Arbre de talents

/perk-tree

Arbre de talents

Les cinq arbres d'aptitude du Gardien - Construction, Forge, Agriculture, Écriture et Anatomie - présentés comme dans la fenêtre des aptitudes du jeu.

Personnage

L'arbre de construction se développe vers le bas à partir de son premier nœud. Chaque nœud coûte un point d'inspiration de construction et nécessite tous les nœuds situés au-dessus auxquels il est relié. 5 nœuds augmentent chacun la maîtrise de la construction de 1 ; les 11 autres sont des talents. Acheter les 16 nœuds demande 16 points, soit 74 crans de la barre d'inspiration de construction.

  • Building inspiration point

Rang 1

  • Building mastery +1+1

    Mastery upgrade

    Raises Building mastery by 1.

    • 1 Building inspiration point

Rang 2

  • Axeman

    Perk

    Firewood at the Chopping Spot: 15 instead of 10; Wood wedge at the Chopping Spot: 15 instead of 10; +1 Log from each of 46 kinds of tree; +1 to 2 Log from each of 7 kinds of tree.

    • 1 Building inspiration point

    Nécessite: Building mastery +1

  • Carrier

    Perk

    Your neck was made for something, right? Carry more items on your head.

    • 1 Building inspiration point

    Nécessite: Building mastery +1

  • Building mastery +1+1

    Mastery upgrade

    Raises Building mastery by 1.

    • 1 Building inspiration point

    Nécessite: Building mastery +1

  • Fissure Finder

    Perk

    +2 Building mastery when working with stone.

    • 1 Building inspiration point

    Nécessite: Building mastery +1

Rang 3

  • Splinter Proof

    Perk

    +2 Building mastery when working with wood.

    • 1 Building inspiration point

    Nécessite: Axeman

  • Mason

    Perk

    A 50% chance of 1 to 2 extra Piece of stone at the Stonemason's Workbench; A 50% chance of 1 to 2 extra Polished Stone at the Stonemason's Workbench; plus 4 more.

    • 1 Building inspiration point

    Nécessite: Building mastery +1

  • Glassworker

    Perk

    Glass at the Furnace I or Furnace II: 4 instead of 3; Empty Bottle at the Furnace I or Furnace II: 3 instead of 2; Lens at the Furnace I or Furnace II: 3 instead of 2; plus 2 more.

    • 1 Building inspiration point

    Nécessite: Fissure Finder

  • Artist

    Perk

    No effect: its 13 Stonemason's Workbench recipes start from the first tick and turn out the same with or without it.

    • 1 Building inspiration point

    Nécessite: Fissure Finder

Rang 4

  • Carpenter

    Perk

    Board at the Circular Saw: 6 instead of 4; Short Log at the Circular Saw: 5 instead of 3; Wooden Plank at the Circular Saw: 6 instead of 4; Wooden beam at the Circular Saw: 3 instead of 2; plus 1 more.

    • 1 Building inspiration point

    Nécessite: Splinter Proof

  • Building mastery +1+1

    Mastery upgrade

    Raises Building mastery by 1.

    • 1 Building inspiration point

    Nécessite: Splinter Proof

  • Building mastery +1+1

    Mastery upgrade

    Raises Building mastery by 1.

    • 1 Building inspiration point

    Nécessite: Glassworker

  • Building mastery +1+1

    Mastery upgrade

    Raises Building mastery by 1.

    • 1 Building inspiration point

    Nécessite: Artist

Rang 5

  • Builder

    Perk

    Who says cutting corners is a bad thing? You recover some resources when restoring buildings.

    • 1 Building inspiration point

    Nécessite: Building mastery +1, Carpenter

  • Belt Master

    Perk

    Each Zombie Carousel gives 10 Factory power instead of 7.

    • 1 Building inspiration point

    Nécessite: Building mastery +1

  • Jeweler

    Perk

    A 20% chance of 1 extra Gem from each copper vein.

    • 1 Building inspiration point

    Nécessite: Building mastery +1