Update 1.011 is live
5Neu4Geändert29Behoben4SonstigesAuf Englisch, so wie Lazy Bear Games es veröffentlicht hat. Offizieller Beitrag auf Steam
This is not a drill, Keepers. WAKE UP!
Update 1.011 is here, and we have some exciting changes to share...starting with one of our highest-requested additions. Ready?
Moveable Work Stations ⚒️

Your eyes do not decieve you. You asked, and we listened - you can now move placed objects in build mode. No more destroying and rebuilding - change your Workyard around and spend more time profiting from those around you!
More Mod Support 💻

Access your Mods with a few clicks with the brand new in-game mod menu - enable or disable them in a click, or check out their latest updates on the Workshop. BepInEx now ships with the game, too, so they'll be added automatically when you download them.
Zombie Assistants Can Now Autocraft 🧟

Need some good old-fashioned home cooking? Some Bricks? More Peat? Your Zombies can now handle them all - as long as you have the resources, your Zombies will continue making them! They may be brain-dead, but at least they're useful!

Read the full changelog below for everything else that's included in the latest update, or simply update your game to try them out for yourself!
Please note that this update could impact any existing mods - we recommend you check the mod you're using for compatability before enabling it!
Zombies
Zombie-assistants now can start and finish autocrafts:
in the Yard: Furnaces and Kiln
in the Home: Kitchen Oven
in the Garden: Compost Pile
in the Vineyard Basement: for Cider and Wine production
in the Alchemy Lab: Distillation Cube
They get tech-points when finish the craft but they still need mastery for starting the crafts.
Zombies can now be cremated.
Added
- Neu
Build mode: placed objects can now be moved.
- Neu
Added support for widescreen (ultrawide) resolutions.
- Neu
Crafting now shows the total output of the whole queue.
- Neu
Controller: bumpers (LB/RB) buttons transfer items 10 at a time.
- Neu
BepInEx now ships with the game, so players can install and share mods and the game loads them automatically.
Changed
- Geändert
Trading and economy fixes: now vendors restore faster.
- Geändert
Advanced flasks are now cost-effective compared to regular flasks.
- Geändert
Grape juice crafts became easier.
- Geändert
Conveyor belts are now placed facing up by default.
Softlocks & getting stuck
- Behoben
Fixed the Keeper getting stuck behind the bed after loading.
- Behoben
Fixed being unable to plant anything, and being unable to swap fertilizer on an empty garden bed.
- Behoben
Fixed the Resurrection Room gate becoming locked after 1.009.1.
- Behoben
Fixed Albert's zombie raising the zombie limit and breaking the debuff.
- Behoben
Fixed getting stuck while building the garden crane.
- Behoben
Fixed getting stuck while carrying a banner, and on an invisible wall in battle.
- Behoben
Fixed incorrect pathfinding in the "Break Through to the Bathhouse Basement" fight.
- Behoben
Fixed a zombie at the barracks that could not be interacted with.
- Behoben
Fixed a crash with long playtime in some cases.
- Behoben
Fixed extremely slow ladder climbing.
- Behoben
Fixed Key Collector IV getting stuck at 23/24.
- Behoben
Fixed getting stuck: inside the fence near a chest, between the anvil and firewood rack, in a bush near the east town gate, behind a ladder, in the basement, between the house and the cemetery, and in clutter near the pier.
Other fixes
- Behoben
Fixed stone and coal mine porters getting stuck under the ladder.
- Behoben
Fixed one zombie farmer without the shovel blocking the others.
- Behoben
Fixed zombie farmer carried seed in his organs slots.
- Behoben
Fixed being able to swing the sword during the final cutscene.
- Behoben
Fixed being able to pray and sleep while carrying a body.
- Behoben
Fixed zombie assistants getting stuck on the winery stairs and at the furnace.
- Behoben
Fixed a clay zombie stuck digging without producing anything.
- Behoben
Fixed the conveyor porter walking through walls.
- Behoben
Fixed the quarry porter walking across the water to the map edge.
- Behoben
Fixed zombies dropping on top of the Tool Shed.
- Behoben
Fixed Fine Jewelry (Jeweler III) selling for 1 bronze.
- Behoben
Fixed the autopsy table UI counting already buried bodies.
- Behoben
Fixed broken lighting on the Low graphics preset.
- Behoben
Fixed conveyor carousels could be build twice on the same place.
- Behoben
Fixed Z-fighting on rebuilt barricades.
- Behoben
Fixed CJK text wrapping in the key binding window.
- Behoben
Fixed a typo in Herbert's Polish dialogue.