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Stars and gems

/stars-and-gems

Progression

Stars and gems

How stars and gems are earned on each stage, the 32 star rewards, and what gems buy.

Stars come from wins: up to 3 per stage in Campaign and 1 star for each challenge mode won, 144 in all. Star totals open heroes, towers, spells, the challenge modes (24 stars) and Impossible difficulty (60 stars); the last reward needs 84 stars. Gems drop from enemies during every stage and are kept after a win or a loss.

144
Stars in all
54
Campaign stars
90
Challenge stars
32
Star rewards
Campaign stars

A Campaign win gives 3 stars with 18 or more lives left, 2 stars with 6 to 17, and 1 star with fewer. Every other mode gives 1 star for a win. A stage keeps its best Campaign result.

Campaign stars by lives left

Campaign stars by lives left
Lives leftStars
18-203
6-172
1-51

Star rewards

Unlocked by the total number of stars

Gems

Dropped by enemies on every stage

Each wave has one enemy that carries the wave's gems; they are added to the total when it is defeated, and kept after a win or a loss. The amount per wave is the stage's gem value for the mode divided by its waves, randomly 20% lower or higher on each wave. Campaign and Classic Rush hand out the full value, Iron Challenge, Spell Rush and Hero Party 60% of it, Blitz Challenge 30%. In Campaign a play of a stage gives between 30 and 285 gems depending on the stage.

StageGems per waveGems per play
1. Linirean Castle6-930-45
2. Arcane Academy4-732-56
3. Raided Farmlands4-740-70
4. Western Wall4-648-72
5. Silveroak Village4-660-90
6. Lozagon Tower4-660-90
7. Three-Side Ambush4-760-105
8. Fortress of Acaroth8-12120-180
9. Path of Peril4-760-105
10. Abominable Lair4-760-105
11. Frostbite Nest6-990-135
12. Ha'kraj Village6-990-135
13. Stormcloud Halls9-14135-210
14. Brightwick Town8-12120-180
15. Castle Blackburn8-12120-180
16. Golden Grove9-14135-210
17. Paladin Enclave9-14135-210
18. Vez'nan's Tower12-19180-285
What gems buy

Gems buy items in the Items shop, and levels through the Level up button, which charges 1 gem for every 50 XP still needed for the next level, rounded to the nearest 10 gems. Achievements also reward gems.