Árbol de ventajas
/perk-tree
Árbol de ventajas
Los cinco árboles de talentos del guardián - Construcción, Herrería, Agricultura, Escritura y Anatomía - dispuestos como en la ventana de talentos del juego.
Personaje
El árbol de construcción crece hacia abajo desde su primer nodo. Cada nodo cuesta un punto de inspiración de construcción y requiere todos los nodos superiores a los que está conectado. 5 nodos aumentan la maestría de construcción en 1 cada uno; los otros 11 son ventajas. Comprar los 16 nodos requiere 16 puntos, que equivalen a 74 muescas de la barra de inspiración de construcción.
Building inspiration point
Rango 1
Building mastery +1+1
Mastery upgrade
Raises Building mastery by 1.
1 Building inspiration point
Rango 2
Perk
Firewood at the Chopping Spot: 15 instead of 10; Wood wedge at the Chopping Spot: 15 instead of 10; +1 Log from each of 46 kinds of tree; +1 to 2 Log from each of 7 kinds of tree.
1 Building inspiration point
Requiere: Building mastery +1
Perk
Your neck was made for something, right? Carry more items on your head.
1 Building inspiration point
Requiere: Building mastery +1
Building mastery +1+1
Mastery upgrade
Raises Building mastery by 1.
1 Building inspiration point
Requiere: Building mastery +1
Perk
+2 Building mastery when working with stone.
1 Building inspiration point
Requiere: Building mastery +1
Rango 3
Perk
A 50% chance of 1 to 2 extra Piece of stone at the Stonemason's Workbench; A 50% chance of 1 to 2 extra Polished Stone at the Stonemason's Workbench; plus 4 more.
1 Building inspiration point
Requiere: Building mastery +1
Perk
Glass at the Furnace I or Furnace II: 4 instead of 3; Empty Bottle at the Furnace I or Furnace II: 3 instead of 2; Lens at the Furnace I or Furnace II: 3 instead of 2; plus 2 more.
1 Building inspiration point
Requiere: Fissure Finder
Perk
No effect: its 13 Stonemason's Workbench recipes start from the first tick and turn out the same with or without it.
1 Building inspiration point
Requiere: Fissure Finder
Rango 4
Perk
Board at the Circular Saw: 6 instead of 4; Short Log at the Circular Saw: 5 instead of 3; Wooden Plank at the Circular Saw: 6 instead of 4; Wooden beam at the Circular Saw: 3 instead of 2; plus 1 more.
1 Building inspiration point
Requiere: Splinter Proof
Building mastery +1+1
Building mastery +1+1
Building mastery +1+1
Rango 5
Perk
Each Zombie Carousel gives 10 Factory power instead of 7.
1 Building inspiration point
Requiere: Building mastery +1
Perk
A 20% chance of 1 extra Gem from each copper vein.
1 Building inspiration point
Requiere: Building mastery +1
El árbol de herrería crece hacia abajo desde su primer nodo. Cada nodo cuesta un punto de inspiración de herrería y requiere todos los nodos superiores a los que está conectado. 5 nodos aumentan la maestría de herrería en 1 cada uno; los otros 13 son ventajas. Comprar los 18 nodos requiere 18 puntos, que equivalen a 84 muescas de la barra de inspiración de herrería.
Smithing inspiration point
Rango 1
Smithing mastery +1+1
Mastery upgrade
Raises Smithing mastery by 1.
1 Smithing inspiration point
Rango 2
Perk
Bronze Ingot at the Furnace I or Furnace II: 3 instead of 2 or 5 instead of 4, by recipe; Golden ingot at the Furnace II: 3 instead of 2; Iron Ingot at the Furnace II: 4 instead of 3.
1 Smithing inspiration point
Requiere: Smithing mastery +1
Perk
+1 Copper Nugget from each copper vein; A 20% chance of 1 extra Gem from each copper vein; +1 Iron Ore from each of 2 kinds of ore deposit.
1 Smithing inspiration point
Requiere: Smithing mastery +1
Smithing mastery +1+1
Mastery upgrade
Raises Smithing mastery by 1.
1 Smithing inspiration point
Requiere: Smithing mastery +1
Rango 3
Smithing mastery +1+1
Perk
A 40% chance of 1 extra Golden nugget at the Sluice Box.
1 Smithing inspiration point
Requiere: Miner
Perk
+2 damage per hit with the Keeper's swords (+3 with the Master Sword).
1 Smithing inspiration point
Requiere: Smithing mastery +1
Rango 4
Perk
Bronze Nails at the Wooden Anvil, Iron Anvil or Steel Anvil: 8 instead of 6 or 16 instead of 12, by recipe; Iron Nails at the Iron Anvil or Steel Anvil: 16 instead of 12; plus 1 more.
1 Smithing inspiration point
Requiere: Smithing mastery +1
Perk
+2 Smithing mastery when working with iron.
1 Smithing inspiration point
Requiere: Smithing mastery +1
Smithing mastery +1+1
Perk
Archer Tower I, II and III: +4, +4 and +6 damage per arrow; Spiked Barricade I, II and III: +1, +2 and +3 damage back per blow.
1 Smithing inspiration point
Requiere: Sword Master
Rango 5
Perk
Bronze Detail at the Wooden Anvil, Iron Anvil or Steel Anvil: 9 instead of 6; Iron Detail at the Iron Anvil or Steel Anvil: 9 instead of 6; plus 2 more.
1 Smithing inspiration point
Requiere: Blacksmith
Perk
Bronze Gear at the Iron Anvil or Steel Anvil: 4 instead of 3; Engineering Details at the Furnace II: 3 instead of 2.
1 Smithing inspiration point
Requiere: Heat Handler
Perk
Mom always said insanity was for losers. Insanity can no longer rise above 70%.
1 Smithing inspiration point
Requiere: Smithing mastery +1
Perk
+2 Smithing mastery when working with steel.
1 Smithing inspiration point
Requiere: Smithing mastery +1
Smithing mastery +1+1
Rango 6
Perk
One day, they may prove too deep even for you. Increases inventory size.
1 Smithing inspiration point
Requiere: Engineer, Gear Master
Perk
Archer Tower I, II and III: +50, +100 and +100 health; Barricades, Spiked Barricades and Fortified Barricades: +10% health.
1 Smithing inspiration point
Requiere: Smithing mastery +1
El árbol de agricultura crece hacia abajo desde su primer nodo. Cada nodo cuesta un punto de inspiración de agricultura y requiere todos los nodos superiores a los que está conectado. 5 nodos aumentan la maestría de agricultura en 1 cada uno; los otros 16 son ventajas. Comprar los 21 nodos requiere 21 puntos, que equivalen a 99 muescas de la barra de inspiración de agricultura.
Farming inspiration point
Rango 1
Farming mastery +1+1
Mastery upgrade
Raises Farming mastery by 1.
1 Farming inspiration point
Rango 2
Farming mastery +1+1
Mastery upgrade
Raises Farming mastery by 1.
1 Farming inspiration point
Requiere: Farming mastery +1
Perk
No effect: Mead and Beer start from the first tick and turn out the same with or without it.
1 Farming inspiration point
Requiere: Farming mastery +1
Perk
No effect: planting starts from the first tick and turns out the same with or without it.
1 Farming inspiration point
Requiere: Farming mastery +1
Perk
+2 Blueberry from each of 3 kinds of bush; +2 Berry from each of 6 kinds of bush; +2 Rhododendron from each of 3 kinds of bush; +1 to 2 Swamp mushroom from each of 2 kinds of mushroom; plus 2 more.
1 Farming inspiration point
Requiere: Farming mastery +1
Rango 3
Perk
Bread at the Kitchen Oven or Kitchen Oven II: 6 instead of 4; Berry smoothie at the Kitchen Table or Kitchen Table II: 5 instead of 3; plus 10 more.
1 Farming inspiration point
Requiere: Farming mastery +1
Perk
You know how to handle your fishing rod. Now it’s stronger than ever.
1 Farming inspiration point
Requiere: Farming mastery +1
Perk
Mead at the Brewing Stand: 8 instead of 5; Beer at the Brewing Stand: 8 instead of 5.
1 Farming inspiration point
Requiere: Master Brewer
Perk
Peat at the Compost Pile: 4 instead of 2; Peat at the Compost Pile II: 10 instead of 5; Headstart Fertilizer I at the Formulation Bench: 2 instead of 1; plus 5 more.
1 Farming inspiration point
Requiere: Green Thumb
Farming mastery +1+1
Rango 4
Perk
Fuel per craft: 5 instead of 10 on 10 recipes; Fuel per craft: 10 instead of 20 on 11 recipes; Fuel per craft: 5 instead of 15 on 10 recipes; Fuel per craft: 10 instead of 25 on 6 recipes.
1 Farming inspiration point
Requiere: Cook
Perk
River fish fillet at the Kitchen Table or Kitchen Table II: 2 instead of 1, 4 instead of 2, 6 instead of 3 or 8 instead of 4, by recipe; plus 2 more.
1 Farming inspiration point
Requiere: Fisherman
Farming mastery +1+1
Mastery upgrade
Raises Farming mastery by 1.
1 Farming inspiration point
Requiere: Farmer, Compost Chemist
Rango 5
Farming mastery +1+1
Perk
Wine at the Wine Barrel: 5 instead of 4; Wine starts from the first tick with or without it.
1 Farming inspiration point
Requiere: Grape Master
Perk
+1 crop per harvest on 9 crops.
1 Farming inspiration point
Requiere: Farming mastery +1
Perk
+1 seed per harvest on 9 crops.
1 Farming inspiration point
Requiere: Farming mastery +1
Perk
No effect: Wine starts from the first tick and turns out the same with or without it.
1 Farming inspiration point
Requiere: Grape Master
Rango 6
Perk
Muffin at the Kitchen Oven or Kitchen Oven II: 6 instead of 4; Croissant at the Kitchen Oven or Kitchen Oven II: 6 instead of 4; plus 20 more.
1 Farming inspiration point
Requiere: Farming mastery +1
El árbol de escritura crece hacia abajo desde su primer nodo. Cada nodo cuesta un punto de inspiración de escritura y requiere todos los nodos superiores a los que está conectado. 5 nodos aumentan la maestría de escritura en 1 cada uno; los otros 13 son ventajas. Comprar los 18 nodos requiere 18 puntos, que equivalen a 84 muescas de la barra de inspiración de escritura.
Book writing inspiration point
Rango 1
Book writing mastery +1+1
Mastery upgrade
Raises Book writing mastery by 1.
1 Book writing inspiration point
Rango 2
Perk
Leather Scroll at the Writing Desk: 6 instead of 4; Clean Paper at the Writing Desk: 10 instead of 6; Clean Paper at the Paper Press: 30 instead of 20; plus 3 more.
1 Book writing inspiration point
Requiere: Book writing mastery +1
Perk
People believe in your words. Ceremonies grant extra faith.
1 Book writing inspiration point
Requiere: Book writing mastery +1
Perk
The church isn't just a triumph of the spirit. It's also a collection of buildings and properties. You've learned to manage them, so ceremonies give you extra money.
1 Book writing inspiration point
Requiere: Book writing mastery +1
Book writing mastery +1+1
Mastery upgrade
Raises Book writing mastery by 1.
1 Book writing inspiration point
Requiere: Book writing mastery +1
Perk
+4 Smithing mastery when working at the Jewelry Table.
1 Book writing inspiration point
Requiere: Book writing mastery +1
Rango 3
Perk
+4 Book writing mastery when working at the Writing Desk.
1 Book writing inspiration point
Requiere: Paper maker
Perk
The more friends you have, the more brains you need. Increase your zombie limit without receiving a PR penalty.
1 Book writing inspiration point
Requiere: Book writing mastery +1
Book writing mastery +1+1
Mastery upgrade
Raises Book writing mastery by 1.
1 Book writing inspiration point
Requiere: Talented jeweler
Rango 4
Perk
Story and Newspaper start with 2 successful ticks already done; its other 16 Writing Desk and Printing Press recipes start from the first tick.
1 Book writing inspiration point
Requiere: Scribe
Perk
2 less energy per tick on its 12 Writing Desk recipes: 2 instead of 4; plus 1 more.
1 Book writing inspiration point
Requiere: Scribe
Perk
Successful ceremonies grant extra Faith and silver.
1 Book writing inspiration point
Requiere: Book writing mastery +1
Perk
Happy customers are good customers. Town orders give more Likes.
1 Book writing inspiration point
Requiere: Good fellow
Perk
1 less energy per tick on its 14 Jewelry Table recipes: 2 instead of 3; Its 14 Jewelry Table recipes start from the first tick with or without it.
1 Book writing inspiration point
Requiere: Book writing mastery +1
Rango 5
Perk
+4 Book writing mastery when working at the Printing Press.
1 Book writing inspiration point
Requiere: Like a King
Perk
+4 Book writing mastery when writing sermons.
1 Book writing inspiration point
Requiere: Sermon writer
Rango 6
Book writing mastery +1+1
Mastery upgrade
Raises Book writing mastery by 1.
1 Book writing inspiration point
Requiere: Good press, Voice of Faith
El árbol de anatomía crece hacia abajo desde su primer nodo. Cada nodo cuesta un punto de inspiración de anatomía y requiere todos los nodos superiores a los que está conectado. 5 nodos aumentan la maestría de anatomía en 1 cada uno; los otros 15 son ventajas. Comprar los 20 nodos requiere 20 puntos, que equivalen a 94 muescas de la barra de inspiración de anatomía.
Anatomy inspiration point
Rango 1
Anatomy mastery +1+1
Mastery upgrade
Raises Anatomy mastery by 1.
1 Anatomy inspiration point
Lust and EnvyHidden
Perk
Do things look a little strange, or does the red just make everything seem more sinister?
1 Anatomy inspiration point
Gluttony and PrideHidden
Perk
Sometimes things aren't what they seem... or is that just an illusion?
1 Anatomy inspiration point
Wraith and SlothHidden
Perk
Calm can be deadly... or are the cobwebs putting gloomy thoughts into your head again?
1 Anatomy inspiration point
Rango 2
Perk
Curiosity is surprisingly good exercise for the mind. Research items faster and with less Energy.
1 Anatomy inspiration point
Requiere: Anatomy mastery +1
Anatomy mastery +1+1
Mastery upgrade
Raises Anatomy mastery by 1.
1 Anatomy inspiration point
Requiere: Anatomy mastery +1
Perk
No effect: its tooltip says autopsies require less energy and cause less insanity, but autopsies take the same energy and insanity with or without it.
1 Anatomy inspiration point
Requiere: Anatomy mastery +1
Perk
+4 Building mastery when crafting gravestones and grave fences.
1 Anatomy inspiration point
Requiere: Anatomy mastery +1
Rango 3
Perk
Melted Fat at the Distillation Cube: 7 instead of 4 or 5 instead of 3, by recipe; Alcohol at the Distillation Cube: 7 instead of 4, 2 instead of 1 or 3 instead of 2, by recipe; plus 1 more.
1 Anatomy inspiration point
Requiere: Anatomy mastery +1
Anatomy mastery +1+1
Anatomy mastery +1+1
Perk
2 fewer ticks per craft on the 39 recipes it improves; 1 less energy per tick on its 39 recipes: 2 instead of 3; 0.1 less insanity per tick on its 39 recipes: 0.1 instead of 0.2.
1 Anatomy inspiration point
Requiere: Monument builder
Anatomy mastery +1+1
Rango 4
Perk
+4 Anatomy mastery when working at the Formulation Bench.
1 Anatomy inspiration point
Requiere: Cube distillations
Perk
Its 108 autopsy operations start with 2 successful ticks already done.
1 Anatomy inspiration point
Requiere: Anatomy mastery +1
Perk
People keep their savings in the strangest places. Organs occasionally contain silver during an autopsy.
1 Anatomy inspiration point
Requiere: Anatomy mastery +1
Perk
Ash at the Crematorium I: 10 instead of 5; Salt at the Crematorium I: 2 instead of 1; Ash at the Crematorium II: 14 instead of 7; Salt at the Crematorium II: 4 instead of 2.
1 Anatomy inspiration point
Requiere: Anatomy mastery +1, Grave Builder
Perk
You go deeper and explore the essence of things. Studying items may uncover stories or yield extra points.
1 Anatomy inspiration point
Requiere: Anatomy mastery +1
Rango 5
Perk
A 40%, 50%, 60% or 80% chance (set per recipe) of 1 extra item on 27 recipes.
1 Anatomy inspiration point
Requiere: Formula one
Perk
+4 Anatomy mastery when working at an Autopsy Table.
1 Anatomy inspiration point
Requiere: Surgeon
Cómo funciona
Los puntos de inspiración de un color compran los nodos del árbol de ese color.
Cada barra de inspiración llena de un color da un punto. Cada nodo cuesta un punto de su color.
Aumenta esa maestría en 1. Una receta no se puede elaborar por debajo de la maestría requerida (las fabricaciones con estrellas y el trabajo de autopsia se pueden intentar), y con el doble o el triple de la maestría necesaria se termina en la mitad o en un tercio de los tics.
Una bonificación permanente. 11 de las 68 ventajas de talento añaden de +2 a +4 de maestría para un tipo de trabajo.


