Update 1.011 is live
5Nuevo4Cambiado29Corregido4OtroSe muestra en inglés, tal como lo publicó Lazy Bear Games. Publicación oficial en Steam
This is not a drill, Keepers. WAKE UP!
Update 1.011 is here, and we have some exciting changes to share...starting with one of our highest-requested additions. Ready?
Moveable Work Stations ⚒️

Your eyes do not decieve you. You asked, and we listened - you can now move placed objects in build mode. No more destroying and rebuilding - change your Workyard around and spend more time profiting from those around you!
More Mod Support 💻

Access your Mods with a few clicks with the brand new in-game mod menu - enable or disable them in a click, or check out their latest updates on the Workshop. BepInEx now ships with the game, too, so they'll be added automatically when you download them.
Zombie Assistants Can Now Autocraft 🧟

Need some good old-fashioned home cooking? Some Bricks? More Peat? Your Zombies can now handle them all - as long as you have the resources, your Zombies will continue making them! They may be brain-dead, but at least they're useful!

Read the full changelog below for everything else that's included in the latest update, or simply update your game to try them out for yourself!
Please note that this update could impact any existing mods - we recommend you check the mod you're using for compatability before enabling it!
Zombies
Zombie-assistants now can start and finish autocrafts:
in the Yard: Furnaces and Kiln
in the Home: Kitchen Oven
in the Garden: Compost Pile
in the Vineyard Basement: for Cider and Wine production
in the Alchemy Lab: Distillation Cube
They get tech-points when finish the craft but they still need mastery for starting the crafts.
Zombies can now be cremated.
Added
- Nuevo
Build mode: placed objects can now be moved.
- Nuevo
Added support for widescreen (ultrawide) resolutions.
- Nuevo
Crafting now shows the total output of the whole queue.
- Nuevo
Controller: bumpers (LB/RB) buttons transfer items 10 at a time.
- Nuevo
BepInEx now ships with the game, so players can install and share mods and the game loads them automatically.
Changed
- Cambiado
Trading and economy fixes: now vendors restore faster.
- Cambiado
Advanced flasks are now cost-effective compared to regular flasks.
- Cambiado
Grape juice crafts became easier.
- Cambiado
Conveyor belts are now placed facing up by default.
Softlocks & getting stuck
- Corregido
Fixed the Keeper getting stuck behind the bed after loading.
- Corregido
Fixed being unable to plant anything, and being unable to swap fertilizer on an empty garden bed.
- Corregido
Fixed the Resurrection Room gate becoming locked after 1.009.1.
- Corregido
Fixed Albert's zombie raising the zombie limit and breaking the debuff.
- Corregido
Fixed getting stuck while building the garden crane.
- Corregido
Fixed getting stuck while carrying a banner, and on an invisible wall in battle.
- Corregido
Fixed incorrect pathfinding in the "Break Through to the Bathhouse Basement" fight.
- Corregido
Fixed a zombie at the barracks that could not be interacted with.
- Corregido
Fixed a crash with long playtime in some cases.
- Corregido
Fixed extremely slow ladder climbing.
- Corregido
Fixed Key Collector IV getting stuck at 23/24.
- Corregido
Fixed getting stuck: inside the fence near a chest, between the anvil and firewood rack, in a bush near the east town gate, behind a ladder, in the basement, between the house and the cemetery, and in clutter near the pier.
Other fixes
- Corregido
Fixed stone and coal mine porters getting stuck under the ladder.
- Corregido
Fixed one zombie farmer without the shovel blocking the others.
- Corregido
Fixed zombie farmer carried seed in his organs slots.
- Corregido
Fixed being able to swing the sword during the final cutscene.
- Corregido
Fixed being able to pray and sleep while carrying a body.
- Corregido
Fixed zombie assistants getting stuck on the winery stairs and at the furnace.
- Corregido
Fixed a clay zombie stuck digging without producing anything.
- Corregido
Fixed the conveyor porter walking through walls.
- Corregido
Fixed the quarry porter walking across the water to the map edge.
- Corregido
Fixed zombies dropping on top of the Tool Shed.
- Corregido
Fixed Fine Jewelry (Jeweler III) selling for 1 bronze.
- Corregido
Fixed the autopsy table UI counting already buried bodies.
- Corregido
Fixed broken lighting on the Low graphics preset.
- Corregido
Fixed conveyor carousels could be build twice on the same place.
- Corregido
Fixed Z-fighting on rebuilt barricades.
- Corregido
Fixed CJK text wrapping in the key binding window.
- Corregido
Fixed a typo in Herbert's Polish dialogue.