Sorcerer talents
The Sorcerer talent tree has 41 talents in 9 rows. Rows open at 0, 5, 10, 15, 20, 30, 40, 50 and 60 points spent in the tree. The rows at 10, 30 and 60 points hold capstones: one capstone per row can be chosen.
Sorcerer talent tree
Rows at 0, 5 and 10 points spent: 14 talents. Capstones are highlighted.
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0 points spent
Arcane Insight0/10
0 points spent · 10 ranks
Rank 1: +5 Intelligence Rank 10: +50 Intelligence
Searing Edge0/6
0 points spent · 6 ranks
Rank 1: +2.5% Basic Attack Critical Hit Chance. Rank 6: +15% Basic Attack Critical Hit Chance. The in-game text shows +3% for +2.5% at rank 1.
Frost Armor0/8
0 points spent · 8 ranks
Rank 1: Gain 35 Armor and increase your total Armor by 3%. Rank 8: Gain 280 Armor and increase your total Armor by 24%.
Arcane Reach0/6
0 points spent · 6 ranks
Rank 1: +6% Basic Attack Range. Rank 6: +36% Basic Attack Range.
Mana Flow0/8
0 points spent · 8 ranks
Rank 1: +4 Max Mana Rank 8: +32 Max Mana
5 points spent
Flame Ward0/8
5 points spent · 8 ranks
Rank 1: +5% Fire Damage. +4% Magic Resist. Rank 8: +40% Fire Damage. +32% Magic Resist.
Mana Conduit0/6
5 points spent · 6 ranks
Rank 1: Basic Attack generates +1 Mana. Rank 6: Basic Attack generates +6 Mana.
Frost Mastery0/10
5 points spent · 10 ranks
Rank 1: +7% Cold Damage Rank 10: +70% Cold Damage
Storm Executioner0/10
5 points spent · 10 ranks
Rank 1: +4% Lightning Damage. +3% Damage to Elite enemies. Rank 10: +40% Lightning Damage. +30% Damage to Elite enemies.
Mana Regeneration0/6
5 points spent · 6 ranks
Rank 1: +1 Mana Regen Rank 6: +6 Mana Regen
10 points spent · Choose 1 · Capstone Talent I
Arcane Momentum0/1
10 points spent · 1 rank · Capstone Talent I
Casting a Special Ability increases Basic Attack damage by 40% for 5s.
Immolation0/1
10 points spent · 1 rank · Capstone Talent I
Fire Ball has a 15% chance to apply Burn to the target.
Cold Retribution0/1
10 points spent · 1 rank · Capstone Talent I
Gain 10% damage reduction. Melee attackers have a 100% chance to receive Chill for 4s.
Thunderstruck0/1
10 points spent · 1 rank · Capstone Talent I
Lightning Storm has a 15% chance to apply Short Stun to enemies it hits for 1s.
Rows at 15, 20 and 30 points spent: 13 talents. Capstones are highlighted.
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15 points spent
Enhance Flame Breath: Crit Damage0/6
15 points spent · 6 ranks
Rank 1: +20% Flame Breath Critical Hit Damage. Rank 6: +120% Flame Breath Critical Hit Damage.
Elemental Fury0/6
15 points spent · 6 ranks
Rank 1: Fire Elemental attacks 15% faster. Rank 6: Fire Elemental attacks 90% faster.
Frost Alacrity0/6
15 points spent · 6 ranks
Rank 1: Reduces the cooldown of Frost abilities by 4%. Rank 6: Reduces the cooldown of Frost abilities by 24%.
Deep Chill0/8
15 points spent · 8 ranks
Rank 1: Your Chill is 6% more potent, slowing enemies more and lasting longer. Rank 8: Your Chill is 48% more potent, slowing enemies more and lasting longer.
Electrical Shield0/8
15 points spent · 8 ranks
Rank 1: +2% Armor. Melee attackers have a 4% chance to grant you 5 Mana. Rank 8: +16% Armor. Melee attackers have a 32% chance to grant you 5 Mana.
20 points spent
Arcane Reservoir0/8
20 points spent · 8 ranks
Rank 1: 5% of your Max Mana is added to Intelligence. Rank 8: 40% of your Max Mana is added to Intelligence.
Conflagration0/8
20 points spent · 8 ranks
Rank 1: +12% Damage to Burning targets Rank 8: +96% Damage to Burning targets
Enhance Ice Meteor: Mana Cost0/8
20 points spent · 8 ranks
Rank 1: +4% Ice Meteor Mana Cost reduction. Rank 8: +32% Ice Meteor Mana Cost reduction.
Enhance Ice Shards: Damage0/8
20 points spent · 8 ranks
Rank 1: +10% Ice Shards Damage. Rank 8: +80% Ice Shards Damage.
Storm Mastery0/8
20 points spent · 8 ranks
Rank 1: Gain +12% Critical Hit Damage to Lightning Abilities and +3% Lightning Damage Reduction. Rank 8: Gain +96% Critical Hit Damage to Lightning Abilities and +24% Lightning Damage Reduction.
30 points spent · Choose 1 · Capstone Talent II
Ignite0/1
30 points spent · 1 rank · Capstone Talent II
Critical Hits have a 100% chance to apply Burn to the victim.
Flash Freeze0/1
30 points spent · 1 rank · Capstone Talent II
Applying Chill to an enemy has a 15% chance to also apply Frozen.
Static Charge0/1
30 points spent · 1 rank · Capstone Talent II
Lightning abilities have a 100% chance to apply Electrostatic to enemies they hit.
Rows at 40, 50 and 60 points spent: 14 talents. Capstones are highlighted.
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40 points spent
Cataclysm0/8
40 points spent · 8 ranks
Rank 1: Fire Meteor deals +15% Damage but has a 2% longer Cooldown. Rank 8: Fire Meteor deals +120% Damage but has a 16% longer Cooldown.
Frozen Reservoir0/8
40 points spent · 8 ranks
Rank 1: Casting Ice Nova has a 12.5% chance to restore 60 Mana. Rank 8: Casting Ice Nova has a 100% chance to restore 130 Mana. The in-game text shows 13% for 12.5% at rank 1.
Permafrost0/6
40 points spent · 6 ranks
Rank 1: Frozen applied by you lasts 8% longer. Rank 6: Frozen applied by you lasts 48% longer.
Frozen Renewal0/5
40 points spent · 5 ranks
Rank 1: Restore 5% of your maximum Health every second during Ice Block. Rank 5: Restore 25% of your maximum Health every second during Ice Block.
Enhance Electrocute: Mana Gain0/6
40 points spent · 6 ranks
Rank 1: +2 Mana Gain from Electrocute. Rank 6: +12 Mana Gain from Electrocute.
50 points spent
Plasma Conduction0/8
50 points spent · 8 ranks
Rank 1: Flame Lightning deals +6% damage to enemies affected by Burn and +6% damage per stack of Electrostatic on the enemy. Both bonuses apply when the enemy has both effects. Rank 8: Flame Lightning deals +48% damage to enemies affected by Burn and +48% damage per stack of Electrostatic on the enemy. Both bonuses apply when the enemy has both effects.
Flame Ward0/8
50 points spent · 8 ranks
Rank 1: While Flame Aura is active, gain +10% Armor and Magic Resist. Rank 8: While Flame Aura is active, gain +80% Armor and Magic Resist.
Frost Beam Expansion0/5
50 points spent · 5 ranks
Rank 1: Frost Beam's length and width are increased by 10%. Rank 5: Frost Beam's length and width are increased by 50%.
Current Transfer0/5
50 points spent · 5 ranks
Rank 1: When an enemy affected by Electrostatic dies, it has a 20% chance to apply Electrostatic to enemies within 1. Rank 5: When an enemy affected by Electrostatic dies, it has a 100% chance to apply Electrostatic to enemies within 1.
Lingering Storm0/8
50 points spent · 8 ranks
Rank 1: Lightning Cloud's ground effect lasts 10% longer. Rank 8: Lightning Cloud's ground effect lasts 80% longer.
60 points spent · Choose 1 · Capstone Talent III
Arcane Exposure0/1
60 points spent · 1 rank · Capstone Talent III
Every 4 casts of Strong Attack apply Vulnerable to targets hit. +150% damage against Vulnerable enemies.
Combustion0/1
60 points spent · 1 rank · Capstone Talent III
When your ability hits an enemy affected by Burn, there is a 35% chance to trigger a fiery explosion, dealing 900% weapon damage to nearby enemies.
Shattering Ice0/1
60 points spent · 1 rank · Capstone Talent III
+50% Critical Hit Chance and +250% Critical Hit Damage against Frozen enemies.
Storm Conduit0/1
60 points spent · 1 rank · Capstone Talent III
Electrocute and Flame Lightning have a 30% chance per hit to also cast Lightning Storm. Lightning Storm deals +50% damage.
Rows open at 0, 5, 10, 15, 20, 30, 40, 50 and 60 points spent in the tree. The rows at 10, 30 and 60 points hold capstones: one capstone per row can be chosen. Capstones are highlighted.
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0 points spent
Arcane Insight0/10
0 points spent · 10 ranks
Rank 1: +5 Intelligence Rank 10: +50 Intelligence
Searing Edge0/6
0 points spent · 6 ranks
Rank 1: +2.5% Basic Attack Critical Hit Chance. Rank 6: +15% Basic Attack Critical Hit Chance. The in-game text shows +3% for +2.5% at rank 1.
Frost Armor0/8
0 points spent · 8 ranks
Rank 1: Gain 35 Armor and increase your total Armor by 3%. Rank 8: Gain 280 Armor and increase your total Armor by 24%.
Arcane Reach0/6
0 points spent · 6 ranks
Rank 1: +6% Basic Attack Range. Rank 6: +36% Basic Attack Range.
Mana Flow0/8
0 points spent · 8 ranks
Rank 1: +4 Max Mana Rank 8: +32 Max Mana
5 points spent
Flame Ward0/8
5 points spent · 8 ranks
Rank 1: +5% Fire Damage. +4% Magic Resist. Rank 8: +40% Fire Damage. +32% Magic Resist.
Mana Conduit0/6
5 points spent · 6 ranks
Rank 1: Basic Attack generates +1 Mana. Rank 6: Basic Attack generates +6 Mana.
Frost Mastery0/10
5 points spent · 10 ranks
Rank 1: +7% Cold Damage Rank 10: +70% Cold Damage
Storm Executioner0/10
5 points spent · 10 ranks
Rank 1: +4% Lightning Damage. +3% Damage to Elite enemies. Rank 10: +40% Lightning Damage. +30% Damage to Elite enemies.
Mana Regeneration0/6
5 points spent · 6 ranks
Rank 1: +1 Mana Regen Rank 6: +6 Mana Regen
10 points spent · Choose 1 · Capstone Talent I
Arcane Momentum0/1
10 points spent · 1 rank · Capstone Talent I
Casting a Special Ability increases Basic Attack damage by 40% for 5s.
Immolation0/1
10 points spent · 1 rank · Capstone Talent I
Fire Ball has a 15% chance to apply Burn to the target.
Cold Retribution0/1
10 points spent · 1 rank · Capstone Talent I
Gain 10% damage reduction. Melee attackers have a 100% chance to receive Chill for 4s.
Thunderstruck0/1
10 points spent · 1 rank · Capstone Talent I
Lightning Storm has a 15% chance to apply Short Stun to enemies it hits for 1s.
15 points spent
Enhance Flame Breath: Crit Damage0/6
15 points spent · 6 ranks
Rank 1: +20% Flame Breath Critical Hit Damage. Rank 6: +120% Flame Breath Critical Hit Damage.
Elemental Fury0/6
15 points spent · 6 ranks
Rank 1: Fire Elemental attacks 15% faster. Rank 6: Fire Elemental attacks 90% faster.
Frost Alacrity0/6
15 points spent · 6 ranks
Rank 1: Reduces the cooldown of Frost abilities by 4%. Rank 6: Reduces the cooldown of Frost abilities by 24%.
Deep Chill0/8
15 points spent · 8 ranks
Rank 1: Your Chill is 6% more potent, slowing enemies more and lasting longer. Rank 8: Your Chill is 48% more potent, slowing enemies more and lasting longer.
Electrical Shield0/8
15 points spent · 8 ranks
Rank 1: +2% Armor. Melee attackers have a 4% chance to grant you 5 Mana. Rank 8: +16% Armor. Melee attackers have a 32% chance to grant you 5 Mana.
20 points spent
Arcane Reservoir0/8
20 points spent · 8 ranks
Rank 1: 5% of your Max Mana is added to Intelligence. Rank 8: 40% of your Max Mana is added to Intelligence.
Conflagration0/8
20 points spent · 8 ranks
Rank 1: +12% Damage to Burning targets Rank 8: +96% Damage to Burning targets
Enhance Ice Meteor: Mana Cost0/8
20 points spent · 8 ranks
Rank 1: +4% Ice Meteor Mana Cost reduction. Rank 8: +32% Ice Meteor Mana Cost reduction.
Enhance Ice Shards: Damage0/8
20 points spent · 8 ranks
Rank 1: +10% Ice Shards Damage. Rank 8: +80% Ice Shards Damage.
Storm Mastery0/8
20 points spent · 8 ranks
Rank 1: Gain +12% Critical Hit Damage to Lightning Abilities and +3% Lightning Damage Reduction. Rank 8: Gain +96% Critical Hit Damage to Lightning Abilities and +24% Lightning Damage Reduction.
30 points spent · Choose 1 · Capstone Talent II
Ignite0/1
30 points spent · 1 rank · Capstone Talent II
Critical Hits have a 100% chance to apply Burn to the victim.
Flash Freeze0/1
30 points spent · 1 rank · Capstone Talent II
Applying Chill to an enemy has a 15% chance to also apply Frozen.
Static Charge0/1
30 points spent · 1 rank · Capstone Talent II
Lightning abilities have a 100% chance to apply Electrostatic to enemies they hit.
40 points spent
Cataclysm0/8
40 points spent · 8 ranks
Rank 1: Fire Meteor deals +15% Damage but has a 2% longer Cooldown. Rank 8: Fire Meteor deals +120% Damage but has a 16% longer Cooldown.
Frozen Reservoir0/8
40 points spent · 8 ranks
Rank 1: Casting Ice Nova has a 12.5% chance to restore 60 Mana. Rank 8: Casting Ice Nova has a 100% chance to restore 130 Mana. The in-game text shows 13% for 12.5% at rank 1.
Permafrost0/6
40 points spent · 6 ranks
Rank 1: Frozen applied by you lasts 8% longer. Rank 6: Frozen applied by you lasts 48% longer.
Frozen Renewal0/5
40 points spent · 5 ranks
Rank 1: Restore 5% of your maximum Health every second during Ice Block. Rank 5: Restore 25% of your maximum Health every second during Ice Block.
Enhance Electrocute: Mana Gain0/6
40 points spent · 6 ranks
Rank 1: +2 Mana Gain from Electrocute. Rank 6: +12 Mana Gain from Electrocute.
50 points spent
Plasma Conduction0/8
50 points spent · 8 ranks
Rank 1: Flame Lightning deals +6% damage to enemies affected by Burn and +6% damage per stack of Electrostatic on the enemy. Both bonuses apply when the enemy has both effects. Rank 8: Flame Lightning deals +48% damage to enemies affected by Burn and +48% damage per stack of Electrostatic on the enemy. Both bonuses apply when the enemy has both effects.
Flame Ward0/8
50 points spent · 8 ranks
Rank 1: While Flame Aura is active, gain +10% Armor and Magic Resist. Rank 8: While Flame Aura is active, gain +80% Armor and Magic Resist.
Frost Beam Expansion0/5
50 points spent · 5 ranks
Rank 1: Frost Beam's length and width are increased by 10%. Rank 5: Frost Beam's length and width are increased by 50%.
Current Transfer0/5
50 points spent · 5 ranks
Rank 1: When an enemy affected by Electrostatic dies, it has a 20% chance to apply Electrostatic to enemies within 1. Rank 5: When an enemy affected by Electrostatic dies, it has a 100% chance to apply Electrostatic to enemies within 1.
Lingering Storm0/8
50 points spent · 8 ranks
Rank 1: Lightning Cloud's ground effect lasts 10% longer. Rank 8: Lightning Cloud's ground effect lasts 80% longer.
60 points spent · Choose 1 · Capstone Talent III
Arcane Exposure0/1
60 points spent · 1 rank · Capstone Talent III
Every 4 casts of Strong Attack apply Vulnerable to targets hit. +150% damage against Vulnerable enemies.
Combustion0/1
60 points spent · 1 rank · Capstone Talent III
When your ability hits an enemy affected by Burn, there is a 35% chance to trigger a fiery explosion, dealing 900% weapon damage to nearby enemies.
Shattering Ice0/1
60 points spent · 1 rank · Capstone Talent III
+50% Critical Hit Chance and +250% Critical Hit Damage against Frozen enemies.
Storm Conduit0/1
60 points spent · 1 rank · Capstone Talent III
Electrocute and Flame Lightning have a 30% chance per hit to also cast Lightning Storm. Lightning Storm deals +50% damage.
The abilities named in the text of this tree's talents, each with the talents that name it.
Named by: Immolation (10 points)
Named by: Enhance Ice Shards: Damage (20 points)
Named by: Enhance Electrocute: Mana Gain (40 points) and Storm Conduit (60 points)
Named by: Plasma Conduction (50 points) and Storm Conduit (60 points)
Named by: Enhance Flame Breath: Crit Damage (15 points)
Named by: Enhance Ice Meteor: Mana Cost (20 points)
Named by: Thunderstruck (10 points) and Storm Conduit (60 points)
Named by: Frost Beam Expansion (50 points)
Named by: Frozen Reservoir (40 points)
Named by: Elemental Fury (15 points)
Named by: Frozen Renewal (40 points)
Named by: Cataclysm (40 points)
Named by: Flame Ward (50 points)
Named by: Lingering Storm (50 points)
Talent points and gold
A hero has as many talent points as their level, 70 at level 70. Spending a point costs no gold. With s points spent, a reset costs 8 x s x (s + 1) / 2 gold (19,880 at 70), refunding one point (right-click) costs 8 x s gold and replacing a chosen capstone with another of its row (left-click) costs 8 x s gold (560 at 70).