Skip to content
WikilyWIKILY
All games12 Wikis · pick your game

Difficulty

Deskrawl has three difficulties: Normal, Nightmare and Inferno. Nightmare and Inferno each open once the final boss, Lord of the Cinder at The Cinder Crown: 7, is beaten on the difficulty before. Difficulty can only be switched while in town.

The three difficulties

Normal
Normal

Enemy health x1, damage x1, level of the stage. Experience x1. No gold, item find or item level bonus per map level.

Nightmare
Nightmare

"Clear the final boss on Normal to unlock". Enemy health x3.5, damage x1.35, level 70. Experience x1.5. Per map level: +0.5% gold, +0.5% item find and +1 item level. New drops: Black Mist.

Inferno
Inferno

"Clear the final boss on Nightmare to unlock". Enemy health x6, damage x1.8, level 70. Experience x2. Per map level: +1% gold, +1% item find and +2 item levels. New drops: Divine and Set Runes.

Enemy scaling

On Normal, enemies of a normal encounter get a level between the stage's lowest and highest enemy level; elite and boss encounters use the highest. On Nightmare and Inferno every enemy outside the Mythic Rift is level 70, and the Mythic Rift is always level 70. Levels run from 1 to 70.