Quests
The 22 quests are messages from town NPCs, each given when its condition is met: at a player level, after a stage is cleared or after the final boss is beaten on a difficulty. [hero] marks where the game shows the hero's name.
Welcome
Given with no condition (City of Aldenreach): "Darkness has left this place in ruins, and we need heroes to rebuild our homes and drive back the evil. I'm Elysia, a priest, and I heal warriors like you who pass through in need."
Given after Tazan Wastes: 7 is cleared (City of Tazan): "Thank you, [hero]. Dread Sand Manticore has finally fallen. Welcome to City of Tazan, the only city in all this endless desert. Rest here - I tend to those wounded on the road."
Given with no condition (City of Veldak): "Greetings, [hero]. Winter never ends here in City of Veldak. Warm yourself by our fire, and find me if the road to The Cinder Crown leaves you wounded."
New roads and towns
Given by Granny (City of Aldenreach) · Ingrid, The Merchant (City of Veldak).
"Thanks to you clearing the Tazan Wastes, the caravans roll again. The road to City of Tazan is open at last."
"Thanks to you carving a path through the Crimson Vale, the northern pass is safe. The road to City of Veldak is open at last."