Hunter talents
The Hunter talent tree has 40 talents in 9 rows. Rows open at 0, 5, 10, 15, 20, 30, 40, 50 and 60 points spent in the tree. The rows at 10, 30 and 60 points hold capstones: one capstone per row can be chosen (highlighted).
Hunter talent tree
Rows at 0, 5 and 10 points spent: 13 talents.
Scroll sideways to see the whole tree
0 points spent
Dexterity0/10
0 points spent · 10 ranks
Rank 1: +5 Dexterity Rank 10: +50 Dexterity
Attack Speed0/10
0 points spent · 10 ranks
Rank 1: +2.5% Attack Speed and +0.5 Damage. Rank 10: +25% Attack Speed and +5 Damage. The in-game text shows +3% for +2.5% at rank 1.
Long Shot0/8
0 points spent · 8 ranks
Rank 1: +15% Damage to Distant enemies. Rank 8: +120% Damage to Distant enemies.
Dodge Chance0/8
0 points spent · 8 ranks
Rank 1: +1.5% Dodge Chance Rank 8: +12% Dodge Chance
Fleet Footed0/6
0 points spent · 6 ranks
Rank 1: +4% Move Speed. Rank 6: +24% Move Speed.
5 points spent
Steady Aim0/6
5 points spent · 6 ranks
Rank 1: +6% Strong Attack Range. Rank 6: +36% Strong Attack Range.
Sharpshooter0/6
5 points spent · 6 ranks
Rank 1: +3% Critical Hit Chance against Distant enemies. Rank 6: +18% Critical Hit Chance against Distant enemies.
Arcane Knowledge0/10
5 points spent · 10 ranks
Rank 1: +5% Arcane Damage and +2% Magic Resist. Rank 10: +50% Arcane Damage and +20% Magic Resist.
Venom Lore0/8
5 points spent · 8 ranks
Rank 1: +6% Damage to Poisoned enemies and +2% Poison Damage Reduction. Rank 8: +48% Damage to Poisoned enemies and +16% Poison Damage Reduction.
Deadly Toxin0/8
5 points spent · 8 ranks
Rank 1: +6% Poisoned Damage and +0.2s Duration. Rank 8: +48% Poisoned Damage and +1.6s Duration.
10 points spent · Choose 1 · Capstone Talent I
Efficient Assault0/1
10 points spent · 1 rank · Capstone Talent I
+25% Strong Attack Mana Cost reduction.
Rapid Reset0/1
10 points spent · 1 rank · Capstone Talent I
Casting a Strong Attack reduces all Trap ability cooldowns by 2s.
Cornered Beast0/1
10 points spent · 1 rank · Capstone Talent I
Taking damage while below 60% Health inflicts Stunned on enemies within 5m for 2s. This can trigger once every 10s.
Rows at 15, 20 and 30 points spent: 13 talents.
Scroll sideways to see the whole tree
15 points spent
Physical Brutality0/8
15 points spent · 8 ranks
Rank 1: +15% Critical Hit Damage to Physical Abilities Rank 8: +120% Critical Hit Damage to Physical Abilities
Improved Arcane Bomb0/6
15 points spent · 6 ranks
Rank 1: Arcane Bomb splash radius increased by 8%. Rank 6: Arcane Bomb splash radius increased by 48%.
Concussive Force0/5
15 points spent · 5 ranks
Rank 1: Shockwave knocks enemies back an additional 0.5. Rank 5: Shockwave knocks enemies back an additional 2.5.
Oversized Traps0/6
15 points spent · 6 ranks
Rank 1: Trap size and trigger range increased by 10%. Rank 6: Trap size and trigger range increased by 60%.
Second Wind0/8
15 points spent · 8 ranks
Rank 1: While out of combat, gain +3 Mana Regeneration. Rank 8: While out of combat, gain +24 Mana Regeneration.
20 points spent
Improved Steady Shot0/8
20 points spent · 8 ranks
Rank 1: Steady Shot deals 2% more damage for each enemy its projectile has already pierced. Rank 8: Steady Shot deals 16% more damage for each enemy its projectile has already pierced.
Forceful Volley0/6
20 points spent · 6 ranks
Rank 1: Multishot hits have a 4% chance to knock enemies back 2. Rank 6: Multishot hits have a 24% chance to knock enemies back 2.
Improved Poison Shot0/6
20 points spent · 6 ranks
Rank 1: Poison Shot has +5% chance to apply Poisoned. Rank 6: Poison Shot has +30% chance to apply Poisoned.
Quick Traps0/6
20 points spent · 6 ranks
Rank 1: +5% Trap Abilities Cooldown reduction. Rank 6: +30% Trap Abilities Cooldown reduction.
Survival Instinct0/8
20 points spent · 8 ranks
Rank 1: +3% Dodge Chance while surrounded by at least 3 enemies. Rank 8: +24% Dodge Chance while surrounded by at least 3 enemies.
30 points spent · Choose 1 · Capstone Talent II
Double Tap0/1
30 points spent · 1 rank · Capstone Talent II
Basic Attack has a 30% chance to strike twice.
Arcane Charge0/1
30 points spent · 1 rank · Capstone Talent II
Casting an Arcane ability grants Arcane Charge for 5s, increasing Arcane Damage by 5% per stack (Max 50 stacks).
Venomous Leech0/1
30 points spent · 1 rank · Capstone Talent II
Poisoned ticks have a 75% chance to trigger Life on Hit.
Rows at 40, 50 and 60 points spent: 14 talents.
Scroll sideways to see the whole tree
40 points spent
Sustained Fire0/6
40 points spent · 6 ranks
Rank 1: Rapid Fire's channel duration is increased by 6%. Rank 6: Rapid Fire's channel duration is increased by 36%.
Deadly Knife Barrage0/6
40 points spent · 6 ranks
Rank 1: Knife Barrage gains +4.0% Critical Hit Chance. Rank 6: Knife Barrage gains +24.0% Critical Hit Chance.
Hardened Hide0/8
40 points spent · 8 ranks
Rank 1: +6% Critical Damage Reduction. Rank 8: +48% Critical Damage Reduction.
Rapid Flare0/5
40 points spent · 5 ranks
Rank 1: +8% Flare Cooldown reduction. Rank 5: +40% Flare Cooldown reduction.
Marked for Death0/6
40 points spent · 6 ranks
Rank 1: Vulnerable applied by you lasts 6% longer. Rank 6: Vulnerable applied by you lasts 36% longer.
50 points spent
Knife Storm0/3
50 points spent · 3 ranks
Rank 1: Knife Barrage targets 1 additional enemies. Rank 3: Knife Barrage targets 3 additional enemies.
Improved Twin Arrows0/6
50 points spent · 6 ranks
Rank 1: After hitting an enemy each Twin Arrows projectile ricochets to another random enemy. Twin Arrows deals 5% more damage. Rank 6: After hitting an enemy each Twin Arrows projectile ricochets to another random enemy. Twin Arrows deals 80% more damage.
Deadly Traps0/8
50 points spent · 8 ranks
Rank 1: +4.0% Critical Hit Chance to Trap Abilities Rank 8: +32.0% Critical Hit Chance to Trap Abilities
Dazzling Recovery0/8
50 points spent · 8 ranks
Rank 1: Casting a Blinding Shot ability restores 10 Mana. Rank 8: Casting a Blinding Shot ability restores 80 Mana.
Empowered Phantom Form0/8
50 points spent · 8 ranks
Rank 1: Phantom Form's Dodge Chance and Attack Speed bonuses are increased by 8%. Rank 8: Phantom Form's Dodge Chance and Attack Speed bonuses are increased by 64%.
60 points spent · Choose 1 · Capstone Talent III
Lone Hunter0/1
60 points spent · 1 rank · Capstone Talent III
While no enemies are nearby, gain 30% Attack Speed and 70% Physical, Poison, and Arcane Damage.
Arcane Corrosion0/1
60 points spent · 1 rank · Capstone Talent III
Arcane Arrowstorm hits have a 100% chance to apply Arcane Corrosion. A hit from Arcane Bomb or Multishot consumes all stacks and deals 150% weapon damage at 1 stack or 350% at 2 stacks as Arcane damage.
Critical Injection0/1
60 points spent · 1 rank · Capstone Talent III
Critical Hits with Poison abilities have a 100% chance to apply an additional stack of Poisoned.
Exposing Traps0/1
60 points spent · 1 rank · Capstone Talent III
Trap hits have a 100% chance to inflict Vulnerable for 3s.
Rows open at 0, 5, 10, 15, 20, 30, 40, 50 and 60 points spent in the tree. The rows at 10, 30 and 60 points hold capstones: one capstone per row can be chosen (highlighted).
Scroll sideways to see the whole tree
0 points spent
Dexterity0/10
0 points spent · 10 ranks
Rank 1: +5 Dexterity Rank 10: +50 Dexterity
Attack Speed0/10
0 points spent · 10 ranks
Rank 1: +2.5% Attack Speed and +0.5 Damage. Rank 10: +25% Attack Speed and +5 Damage. The in-game text shows +3% for +2.5% at rank 1.
Long Shot0/8
0 points spent · 8 ranks
Rank 1: +15% Damage to Distant enemies. Rank 8: +120% Damage to Distant enemies.
Dodge Chance0/8
0 points spent · 8 ranks
Rank 1: +1.5% Dodge Chance Rank 8: +12% Dodge Chance
Fleet Footed0/6
0 points spent · 6 ranks
Rank 1: +4% Move Speed. Rank 6: +24% Move Speed.
5 points spent
Steady Aim0/6
5 points spent · 6 ranks
Rank 1: +6% Strong Attack Range. Rank 6: +36% Strong Attack Range.
Sharpshooter0/6
5 points spent · 6 ranks
Rank 1: +3% Critical Hit Chance against Distant enemies. Rank 6: +18% Critical Hit Chance against Distant enemies.
Arcane Knowledge0/10
5 points spent · 10 ranks
Rank 1: +5% Arcane Damage and +2% Magic Resist. Rank 10: +50% Arcane Damage and +20% Magic Resist.
Venom Lore0/8
5 points spent · 8 ranks
Rank 1: +6% Damage to Poisoned enemies and +2% Poison Damage Reduction. Rank 8: +48% Damage to Poisoned enemies and +16% Poison Damage Reduction.
Deadly Toxin0/8
5 points spent · 8 ranks
Rank 1: +6% Poisoned Damage and +0.2s Duration. Rank 8: +48% Poisoned Damage and +1.6s Duration.
10 points spent · Choose 1 · Capstone Talent I
Efficient Assault0/1
10 points spent · 1 rank · Capstone Talent I
+25% Strong Attack Mana Cost reduction.
Rapid Reset0/1
10 points spent · 1 rank · Capstone Talent I
Casting a Strong Attack reduces all Trap ability cooldowns by 2s.
Cornered Beast0/1
10 points spent · 1 rank · Capstone Talent I
Taking damage while below 60% Health inflicts Stunned on enemies within 5m for 2s. This can trigger once every 10s.
15 points spent
Physical Brutality0/8
15 points spent · 8 ranks
Rank 1: +15% Critical Hit Damage to Physical Abilities Rank 8: +120% Critical Hit Damage to Physical Abilities
Improved Arcane Bomb0/6
15 points spent · 6 ranks
Rank 1: Arcane Bomb splash radius increased by 8%. Rank 6: Arcane Bomb splash radius increased by 48%.
Concussive Force0/5
15 points spent · 5 ranks
Rank 1: Shockwave knocks enemies back an additional 0.5. Rank 5: Shockwave knocks enemies back an additional 2.5.
Oversized Traps0/6
15 points spent · 6 ranks
Rank 1: Trap size and trigger range increased by 10%. Rank 6: Trap size and trigger range increased by 60%.
Second Wind0/8
15 points spent · 8 ranks
Rank 1: While out of combat, gain +3 Mana Regeneration. Rank 8: While out of combat, gain +24 Mana Regeneration.
20 points spent
Improved Steady Shot0/8
20 points spent · 8 ranks
Rank 1: Steady Shot deals 2% more damage for each enemy its projectile has already pierced. Rank 8: Steady Shot deals 16% more damage for each enemy its projectile has already pierced.
Forceful Volley0/6
20 points spent · 6 ranks
Rank 1: Multishot hits have a 4% chance to knock enemies back 2. Rank 6: Multishot hits have a 24% chance to knock enemies back 2.
Improved Poison Shot0/6
20 points spent · 6 ranks
Rank 1: Poison Shot has +5% chance to apply Poisoned. Rank 6: Poison Shot has +30% chance to apply Poisoned.
Quick Traps0/6
20 points spent · 6 ranks
Rank 1: +5% Trap Abilities Cooldown reduction. Rank 6: +30% Trap Abilities Cooldown reduction.
Survival Instinct0/8
20 points spent · 8 ranks
Rank 1: +3% Dodge Chance while surrounded by at least 3 enemies. Rank 8: +24% Dodge Chance while surrounded by at least 3 enemies.
30 points spent · Choose 1 · Capstone Talent II
Double Tap0/1
30 points spent · 1 rank · Capstone Talent II
Basic Attack has a 30% chance to strike twice.
Arcane Charge0/1
30 points spent · 1 rank · Capstone Talent II
Casting an Arcane ability grants Arcane Charge for 5s, increasing Arcane Damage by 5% per stack (Max 50 stacks).
Venomous Leech0/1
30 points spent · 1 rank · Capstone Talent II
Poisoned ticks have a 75% chance to trigger Life on Hit.
40 points spent
Sustained Fire0/6
40 points spent · 6 ranks
Rank 1: Rapid Fire's channel duration is increased by 6%. Rank 6: Rapid Fire's channel duration is increased by 36%.
Deadly Knife Barrage0/6
40 points spent · 6 ranks
Rank 1: Knife Barrage gains +4.0% Critical Hit Chance. Rank 6: Knife Barrage gains +24.0% Critical Hit Chance.
Hardened Hide0/8
40 points spent · 8 ranks
Rank 1: +6% Critical Damage Reduction. Rank 8: +48% Critical Damage Reduction.
Rapid Flare0/5
40 points spent · 5 ranks
Rank 1: +8% Flare Cooldown reduction. Rank 5: +40% Flare Cooldown reduction.
Marked for Death0/6
40 points spent · 6 ranks
Rank 1: Vulnerable applied by you lasts 6% longer. Rank 6: Vulnerable applied by you lasts 36% longer.
50 points spent
Knife Storm0/3
50 points spent · 3 ranks
Rank 1: Knife Barrage targets 1 additional enemies. Rank 3: Knife Barrage targets 3 additional enemies.
Improved Twin Arrows0/6
50 points spent · 6 ranks
Rank 1: After hitting an enemy each Twin Arrows projectile ricochets to another random enemy. Twin Arrows deals 5% more damage. Rank 6: After hitting an enemy each Twin Arrows projectile ricochets to another random enemy. Twin Arrows deals 80% more damage.
Deadly Traps0/8
50 points spent · 8 ranks
Rank 1: +4.0% Critical Hit Chance to Trap Abilities Rank 8: +32.0% Critical Hit Chance to Trap Abilities
Dazzling Recovery0/8
50 points spent · 8 ranks
Rank 1: Casting a Blinding Shot ability restores 10 Mana. Rank 8: Casting a Blinding Shot ability restores 80 Mana.
Empowered Phantom Form0/8
50 points spent · 8 ranks
Rank 1: Phantom Form's Dodge Chance and Attack Speed bonuses are increased by 8%. Rank 8: Phantom Form's Dodge Chance and Attack Speed bonuses are increased by 64%.
60 points spent · Choose 1 · Capstone Talent III
Lone Hunter0/1
60 points spent · 1 rank · Capstone Talent III
While no enemies are nearby, gain 30% Attack Speed and 70% Physical, Poison, and Arcane Damage.
Arcane Corrosion0/1
60 points spent · 1 rank · Capstone Talent III
Arcane Arrowstorm hits have a 100% chance to apply Arcane Corrosion. A hit from Arcane Bomb or Multishot consumes all stacks and deals 150% weapon damage at 1 stack or 350% at 2 stacks as Arcane damage.
Critical Injection0/1
60 points spent · 1 rank · Capstone Talent III
Critical Hits with Poison abilities have a 100% chance to apply an additional stack of Poisoned.
Exposing Traps0/1
60 points spent · 1 rank · Capstone Talent III
Trap hits have a 100% chance to inflict Vulnerable for 3s.
The abilities named in the text of this tree's talents, each with the talents that name it.
Named by: Improved Poison Shot (20 points)
Named by: Improved Arcane Bomb (15 points) and Arcane Corrosion (60 points)
Named by: Knife Storm (50 points) and Deadly Knife Barrage (40 points)
Named by: Improved Twin Arrows (50 points)
Named by: Improved Steady Shot (20 points)
Named by: Forceful Volley (20 points) and Arcane Corrosion (60 points)
Named by: Sustained Fire (40 points)
Named by: Concussive Force (15 points)
Named by: Rapid Flare (40 points)
Named by: Arcane Corrosion (60 points)
Named by: Empowered Phantom Form (50 points)