Hero · Intelligence
Sorcerer
A ranged caster who bends the elements to their will. Fire to burn. Frost to slow. Lightning to arc between foes.
Hero
Primary attribute
Abilities
Talents
Common Weapon · starting weapon
Fire BallBasic Attack · unlocks at level 1
Ice ShardsBasic Attack · unlocks at level 15
ElectrocuteBasic Attack · unlocks at level 30
Flame LightningBasic Attack · unlocks at level 45
Flame BreathStrong Attack · unlocks at level 5
Ice MeteorStrong Attack · unlocks at level 20
Lightning StormStrong Attack · unlocks at level 35
Frost BeamStrong Attack · unlocks at level 50
Ice NovaSpecial · unlocks at level 10
Fire ElementalSpecial · unlocks at level 15
Ice BlockSpecial · unlocks at level 25
Fire MeteorSpecial · unlocks at level 30
Flame AuraSpecial · unlocks at level 40
Lightning CloudSpecial · unlocks at level 45
The Sorcerer talent tree has 41 talents. Rows open at 0, 5, 10, 15, 20, 30, 40, 50 and 60 points spent in the tree. The rows at 10, 30 and 60 points hold capstones: one capstone per row can be chosen (highlighted).
2 pieces: +65% Damage to Burning enemies. 4 pieces: Fire Elemental gains Pyroblast as an additional ability. 6 pieces: Fire Elemental gains Fire Meteor as an additional ability.
2 pieces: +65% Damage to Slowed enemies. 4 pieces: Ice Shards also applies Chill. 6 pieces: Ice Shards fires 3 additional projectiles.
2 pieces: +50% Lightning Damage. 4 pieces: Each Lightning Storm strike deals splash damage. 6 pieces: Each Lightning Storm strike creates a Lightning Ball that deals periodic Lightning damage in a small radius.
Every hero starts with the same base stats. Each point of the hero's primary attribute adds 1% damage.
| Stat | Base value |
|---|---|
| Max Health | 100 at level 1, +16 per level (1,204 at level 70) |
| Max Mana | 100 |
| Primary attribute | 10 |
| Critical Hit Chance | 5% |
| Critical Hit Damage | 150% |
| Dodge Chance | 5% |
| Move Speed | 3 |