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Stat · Defense

Magic Resist

Reduces magical damage taken.

Stat

Panel column

Defense

Shown as

Number
Cuts Fire, Cold, Lightning, Poison and Arcane damage taken by Magic Resist / (Magic Resist + 50 x the attacker's level), with no cap. The character panel's "Currently cutting" figure uses the hero's own level: 644 Magic Resist cuts 15.5% at level 70. Enemies have no Magic Resist unless a status gives some.

Where it comes from

  • Equipment

    Rolls on Helm, Shoulder, Chest Armor, Gloves, Belt, Pants, Boots, Ring and Necklace

  • Schrodinger's Ring

    Divine Ring, fixed stat

  • Bonus Magic Resist

    Multiplies it: Magic Resist x (1 + Bonus Magic Resist), after all flat Magic Resist

  • Intelligence

    1 Magic Resist per point, for every hero

  • Healing & Magic Resist

    Monk talent, rank 1 of 8: +5% Healing Received and +40 Magic Resist

  • Flame Ward

    Sorcerer talent, rank 1 of 8: +5% Fire Damage. +4% Magic Resist.

  • Armor

    Warrior talent, rank 1 of 5: +40 Armor and +40 Magic Resist

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