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Divine Ring

Schrodinger's Ring

Divine Ring for all classes. A Divine drop from elites and bosses of level 70 on Inferno, from treasure chests and from Mystery items.

Schrodinger's Ring
Critical Hit Chance
+13.5%
Critical Hit Damage
+100.0%
Attack Speed
+25.0%
Magic Resist
+850
Gold Find
+35.0%
Item Find
+35.0%
  • Unique effect

    Your attacks always treat enemies as both Healthy and Injured.

Item

Slot

Ring

Rarity

Divine

Classes

All classes

Minimum drop level

70

Required level

70

Upgradable

Yes, up to +10

Sockets

Up to 1, Accessory bonus, from required level 30

Can be Ancient

No

Can be Black Mist

No

Tradable

Yes, until upgraded, socketed or bound
  • Elites and bosses

    Divine chance for every item roll of a cleared encounter of level 70 on Inferno: 0.0003% for elites, 0.001% for mini-bosses and bosses, 0.002% for Mythic Rift bosses, x (1 + 0.3 x Item Find) x 2 (Solo Self-Found) and x the stage bonus.

  • Treasure chests

    Divine chance for each item in a chest of level 70 opened on Inferno, x (1 + 0.3 x Item Find) x 2 (Solo Self-Found) and x the loot bonus of the stage it dropped on: 0.034% in the Silver Treasure Chest and Golden Treasure Chest; 0.036% in the Mythic Treasure Chest.

  • Mystery Ring

    Sold for Soul Shards by Lady "Shadow", the Mystery Vendor in each town: one Ring of random rarity for the current hero. At player level 70, once Inferno is unlocked, it is Divine with a 0.007% chance, x (1 + 0.3 x Item Find) x 2 (Solo Self-Found). Online characters can buy it too, at the price the game server sets.

Drop chances are the game's rules for offline characters; the game server decides the loot of online characters.

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