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Mythic Rift tiers

A rift of 100 tiers with enemies at level 70, open only on Inferno. It is entered from The Brave Memorial in the City of Veldak, which is unlocked for 1,000,000 gold at level 70 on Inferno. Each tier makes enemies stronger and raises the gold and experience.

How tiers scale

Enemy health multiplier = 6 (Inferno) x 1.16 per tier up to tier 50, then x 1.17 per tier. Damage multiplier = 1.8 x 1.03 per tier up to tier 50, then x 1.025. Gold = x(1 + 0.7 + 0.02 per tier); experience = x(2 + 0.015 per tier).

Base stats in the rift: regular enemies have 30 health and 2 damage per size step (Small 1, Medium 2, Large 3), bosses 5,000 health and 30 damage; the level-70 multiplier and the tier multiplier are applied on top. For online characters the game server plans each run and its planned values replace these.

TierHealthDamage
1x6.96x1.854
5x12.602x2.087
10x26.469x2.419
20x116.764x3.251
30x515.099x4.369
40x2,272.324x5.872
50x10,024.208x7.891
60x48,184.632x10.101
70x231,615.171x12.93
80x1,113,333.972x16.552
90x5,351,603.382x21.188
100x25,724,229.631x27.122