Carriage
The hero's carriage picks up loot during a run; the inventory holds 40 items and the storage chest in every town holds 250 on 5 pages. Materials go to their own Materials panel and take no slots.
Carriage capacity
The carriage holds as many items as the active minion's carriage capacity (15 to 35; 20 with no minion) plus the Carriage Capacity from Life Skills (+12 with all 9 nodes), so at most 47. Stackable items that already have a pile in the carriage still join it when the carriage is full.
The carriage's label when it is full.
The label when it is full, Auto-Fill Inventory is learned and the inventory has a free slot: new loot then goes to the inventory.
Carriage Settings
"Choose what the carriage does with each equipment rarity. Auto-Sell turns gear into gold and Auto-Salvage breaks it down into materials the moment the carriage picks it up, even during combat. Neither takes up carriage space. Learn Life Skills to unlock new filter actions."
One choice per rarity: Pick Up (default); Auto-Sell with Equipment Auto-Sell (1,500 gold); Auto-Salvage with Equipment Auto-Salvage (35,000 gold).
On by default. "When on, the carriage only collects Reins that are not yet unlocked and not already in your bag or carriage. When off, it collects all Reins."
On by default. "When on, the carriage collects dropped Chests as usual. When off, Chests are skipped and left on the ground."
On by default. "When on, the hero stops to gather material nodes (plants, ore) as usual. When off, material nodes are skipped."
The rarity actions apply to equipment only; Divine equipment and Rune Set items are always picked up. Each character keeps its own carriage settings.