Game Guide · Career Perks
Career Perks
All 182 career perks: what each one does, the exact percentages and amounts, and which company vibe offers it.
182 perks
every unlockable, exact effects
Every Career Perk
Perks appear in your job's upgrade menu as you earn upgrade points at work. Which ones show up depends on the company: its vibe (Laidback, Serious, Hardcore) and facilities (breakroom, good space) gate different perk pools. Effects below are the game's own descriptions with real numbers.
182 entries
| Perk | Effect | Where it appears |
|---|---|---|
| Stockholm Syndrome | Right to 3 more strikes before getting fired | Hardcore |
| Student Surpasses the Master | Music knowledge slowly improves while at work | |
| Sunday Worker | Gain $175 today if it's Sunday | |
| Support Program | Gain $100/day if household balance is less than $1000 | Expensive Perks |
| Supportive Teacher | Remove all negative emotional reasons that are 3 or less | |
| Surgery Training | Surgery skill slowly improves while at work | |
| Surgery Training Mentorship | +3 learning speed for surgery skill | |
| Take One for the Team | Gain $500, but 33% chance of removing a random perk | HardcoreSerious |
| Take the Stairs | Exercise skill slowly improves while at work | |
| Talent Spotlight | 30% chance to get an extra upgrade point after each work day | Good Space |
| Technological Monitoring | Gain $30 for every skill level gained in the last 24 hours | HardcoreSerious |
| Texting Friends | +1 friend level with a random friend after each work day | Laidback |
| The Most Gratifying Job | Chance to gain +1 Happy for 4 hours after seeing a patient | |
| Tidy the Supply Closet | Finish 30 minutes later with no extra pay | Hardcore |
| Time Optimizer | +30% chance to do homework at school | School |
| Too Many Ideas to Rest | +1 Inspired per vacation day accrued after each work day | |
| Totally Normal Agreement | Pay $2000 to get an extra upgrade point after each work day for the next 3 days | |
| Totally Normal Agreement II | Pay $5000 to get an extra upgrade point after each work day for the next 7 days | Hardcore |
| Tracking Celestial Bodies 24/7 | Astronomy skill improves while at work by an amount equal to vacation days accrued | |
| Unofficial IT Person | Technology knowledge slowly improves while at work | Serious |
| Use the Computer During Recess | Programming skill slowly improves while at school and +1 learning speed for programming skill | |
| Use Your Vacation Days | Gain $100/day, but -$25 for each vacation days accrued | Good Space |
| Useful Rest | +2 learning speed during vacation days | Good SpaceLaidbackSerious |
| Vacation Commissions | 20% chance to receive $20 every hour of the day during a vacation day | Serious |
| Vacation Day | +1 vacation day | Expensive PerksGood SpaceSerious |
| Vacation Days | +2 vacation days | Serious |
| Vacation Hoarder | Gain $50/day per vacation day accrued | Hardcore |
| Vacationist | Vacation days are more likely to be offered each day | Expensive Perks |
| Vacations are for Top Performers | If the last 3 work days were finished at 100% job performance, gain +1 vacation day after each work day | Hardcore |
| Very Low On Staff | Gain $250/day but shift ends 3 hours later (overtime) | Overtime |
| Waiting Room Coloring Books | Painting skill slowly improves while at work | |
| We Really Need You | Increases by $3 per work day completed without taking a vacation. Resets if one is taken. | Overtime |
| Wellness Training | +3 Happy for 3 hours after every work day but $200 invoiced by mail each week | Good Space |
| Who Needs Vacation | +1 learning speed while at work for every vacation day accrued | Serious |
| Working Dangerously | Gain $100/day per strike, but right to 1 fewer strike before getting fired | Hardcore |
| Workplace Handyperson | Repair knowledge slowly improves while at work | |
| Worst Job Ever | +3 Sad for 3 hours after each work day | Expensive PerksGood Space |
| You Come in Handy | Gain $5/day per item repaired | |
Career Perks FAQ
How many career perks are there in Paralives?
There are 182 career perks in Early Access build 1, ranging from salary bonuses (Delayed Pay: $1,000 by mail each week) to skill gains at work and quality-of-life upgrades like arriving an hour late with no salary impact.
How do I unlock career perks?
Working earns upgrade points, which you spend in the job panel's upgrade menu. The pool of available perks depends on your company's vibe and facilities, so a Laidback studio offers different perks than a Hardcore corporation.
Which career perks give money?
The mail-bonus perks: All Expenses Paid ($200/week), Accounting Responsibilities ($400/week), Spare no Expense ($60/day + $100/week) and Delayed Pay ($1,000/week). Training perks cost $200/week instead but boost skills or behaviour.