Game Guide · Career Perks
Career Perks
All 182 career perks: what each one does, the exact percentages and amounts, and which company vibe offers it.
182 perks
every unlockable, exact effects
Every Career Perk
Perks appear in your job's upgrade menu as you earn upgrade points at work. Which ones show up depends on the company: its vibe (Laidback, Serious, Hardcore) and facilities (breakroom, good space) gate different perk pools. Effects below are the game's own descriptions with real numbers.
182 entries
| Perk | Effect | Where it appears |
|---|---|---|
| Free Advertisement | Gain $5/day each time you talk to someone about the restaurant where you work | |
| Free Buffet Pass | Hunger need is relieved when working | Expensive Perks |
| Free Gym Pass | 25% chance to level up fitness knowledge after each work day | Expensive Perks |
| Free Hour | Leave 1 hour early (no impact on salary) | Laidback |
| Free Money | Gain $100/day and +1 perk slot | Expensive PerksGood Space |
| Free Therapy Pass | 50% chance to get a positive emotion after each work day | Expensive Perks |
| Friends with the Lunch Lady | Food knowledge slowly improves while at work | |
| Fruitful Rest | Increases by $25 per day while on vacation | Hardcore |
| Full-Time Hobby | Perks that make you learn skills while at work do so at an increased speed | HardcoreLaidbackSerious |
| Get Better | Work Task: Level up programming skill | HardcoreSerious |
| Give it Your All | 50% chance to get an extra upgrade point after each work day but easier to get a strike | HardcoreSerious |
| Gloomy Empathy | Chance to gain +1 Sad for 4 hours after seeing a patient | |
| Good Advice from a Patient Teacher | +50% academic performance for 24 hours | |
| Good at Working Under Pressure | Gain $75/day per strike | Hardcore |
| Good Communicator | Gain $20/day per Charisma point | |
| Guitar in the Break Room | Guitar skill slowly improves while at work | Breakroom |
| Happy Worker | Gain $20/day for each day you enter work with a Happy emotion of 3. Resets on the first day of the work week | Good Space |
| Headphones On All Day | Music knowledge slowly improves while at work and +15% job performance | Good SpaceOffice JobSerious |
| Hobby Programmer | Programming skill improves while at work by an amount equal to vacation days accrued | HardcoreLaidback |
| How big should my bonus be today? | Receive a random bonus between $400 and $400 | |
| I Am Performance | +50% job performance | |
| I Belong in a Museum | Art knowledge slowly improves while at work | |
| I Miss Work | +4 Sad during vacation days | Serious |
| Idea Person | +2% job performance per Creativity point | Good Space |
| If You Find a Job You Like | After each work day, gain Happy emotions by an amount equal to vacation days accrued | Good Space |
| Inside Professor Jacob's Elite Club of Top Students | +1 learning speed for all skills, +3 Happy while at school and +2 Happy for 3 hours after each school day | |
| Job Fan | Unlock together card “Praise Workplace” that gives one upgrade point (24 hour cooldown) | Good Space |
| Key to the Dance Room | Dance skill slowly improves while at school | |
| Ladies and Gentlemen, the Weekend | From Thursday-Sunday, get an extra upgrade point if job performance is 100% | Good Space |
| Learned Something Today | Gain 20 skill experience points in a random skill required for this position | Serious |
| Learning a Lot From Work | +1 learning speed for all skills | Good SpaceSerious |
| Leftover Fries | Hunger need is relieved and gain +4 Happy for 3 hours after each work day | |
| Listen to Music While Working | Music knowledge slowly improves while at work | Laidback |
| Long Leash | Right to 1 more strikes before getting fired | Hardcore |
| Lunch Money | Gain $800 | |
| Machine in the Break Room | Exercise skill slowly improves while at work | Breakroom |
| Masterclass Training | Pay $5000 to get +15 learning speed for 24 hours | |
| Masterclass Training II | Pay $20000 to get +25 learning speed for 48 hours | |
| Math Teacher Protégé | +3 learning speed for 3 hours after each school day | |
| Medical Field Work | Biology skill slowly improves while at work | |
| Miss You When You're Gone | Increases by $10 per day while on vacation | Overtime |
| More Frequent Homework | +30% chance to get a homework assignment | School |
| More Homework per Day | +30% chance to get a 2nd homework assignment | School |
| Muscles Pay | Gain $20/day per physique point | |
| Music Grant | Gain $100/day | |
| Music Grant II | Gain $25/day for each music knowledge level | |
| Music Teacher Protégé | Music knowledge slowly improves while at school | |
| Nap Room Pass | Sleep need is relieved when working | Expensive Perks |
Career Perks FAQ
How many career perks are there in Paralives?
There are 182 career perks in Early Access build 1, ranging from salary bonuses (Delayed Pay: $1,000 by mail each week) to skill gains at work and quality-of-life upgrades like arriving an hour late with no salary impact.
How do I unlock career perks?
Working earns upgrade points, which you spend in the job panel's upgrade menu. The pool of available perks depends on your company's vibe and facilities, so a Laidback studio offers different perks than a Hardcore corporation.
Which career perks give money?
The mail-bonus perks: All Expenses Paid ($200/week), Accounting Responsibilities ($400/week), Spare no Expense ($60/day + $100/week) and Delayed Pay ($1,000/week). Training perks cost $200/week instead but boost skills or behaviour.