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[Patch 1.0.0i] Various Improvements

Patchv1.0.0i1New14Changed

Source: First Day Games, official post on the game's Steam page. The notes below are quoted as published. Official post on Steam

Gameplay

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    [Monk] Threefold Strike: increased damage to 100% weapon damage from 85%.

  • Changed

    [Monk] Seismic Strike: the 3rd hit shockwave damage increased to 120% weapon damage from 100% (per level scaling also increased).

  • Changed

    [Monk] Furious Fist: increased damage to 80% weapon damage from 75% (per level scaling also increased).

  • Changed

    [Monk] Chi Bolt: increased damage to 90% weapon damage from 85% (per level scaling also increased). The 3rd bolt's healing per level is also increased.

  • Changed

    [Monk] Sacred Orbs: orb radius increased by about 10%.

  • Changed

    [Monk] Divine Thunder: fixed an issue where it sometimes cast too early and missed enemies.

  • Changed

    [Hunter] Flare: splash radius increased from 2 to 2.5.

  • Changed

    Violet Skybow: the +170% Damage vs Injured stat is now +170% Damage vs Distant.

  • Changed

    Increased the colliders of many enemies, making them easier to hit with abilities.

QOL

  • Changed

    Legendary Reins are now always picked up, regardless of your filter settings.

  • Changed

    Abilities you can't afford now show a red tint, and their tooltip shows the mana cost in red.

  • Changed

    Stronger confirmation when deleting a character, to prevent accidental deletion.

  • New

    Added a confirmation when attempting to salvage Divine items.

  • Changed

    Auction House: added a new Buy Items button for browsing listings. Both buttons now open inside Steam instead of your web browser.

  • Changed

    The Unstable network condition message is now smaller and transparent.