[Patch 1.0.0i] Various Improvements
1New14ChangedSource: First Day Games, official post on the game's Steam page. The notes below are quoted as published. Official post on Steam
Gameplay
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[Monk] Threefold Strike: increased damage to 100% weapon damage from 85%.
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[Monk] Seismic Strike: the 3rd hit shockwave damage increased to 120% weapon damage from 100% (per level scaling also increased).
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[Monk] Furious Fist: increased damage to 80% weapon damage from 75% (per level scaling also increased).
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[Monk] Chi Bolt: increased damage to 90% weapon damage from 85% (per level scaling also increased). The 3rd bolt's healing per level is also increased.
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[Monk] Sacred Orbs: orb radius increased by about 10%.
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[Monk] Divine Thunder: fixed an issue where it sometimes cast too early and missed enemies.
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Violet Skybow: the +170% Damage vs Injured stat is now +170% Damage vs Distant.
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Increased the colliders of many enemies, making them easier to hit with abilities.
QOL
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Legendary Reins are now always picked up, regardless of your filter settings.
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Abilities you can't afford now show a red tint, and their tooltip shows the mana cost in red.
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Stronger confirmation when deleting a character, to prevent accidental deletion.
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Added a confirmation when attempting to salvage Divine items.
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Auction House: added a new Buy Items button for browsing listings. Both buttons now open inside Steam instead of your web browser.
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The Unstable network condition message is now smaller and transparent.