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[1.0.3] New Legendaries and Divines!

Updatev1.0.311Changed1Fixed15Other

Source: First Day Games, official post on the game's Steam page. The notes below are quoted as published. Official post on Steam

Economy

  • 12 New Legendaries & Black Mist variants.

  • 2 New Divines.

  • Changed

    Increased Black Mist drop rate.

  • Changed

    Increased Runeset drop rate.

  • Uncommon-to-Rare rune transmutation success chance increases from 50% to 100%.

Monk

  • Chi Ward: Reworked to replenish a shield equal to 500% of Max Mana every 3 seconds, replacing healing from Mana spent.

  • Exposing Strikes: Direct hits from your cast abilities now apply Exposed. At 5 stacks, Exposed is consumed to apply Vulnerable.

  • Gathered Force: Every 2 Special ability casts now grant a charge. Strong Attacks consume a charge to deal 80% more direct damage.

  • Aftershock: Now a level-30 capstone. Every third Basic Attack cast has an 80% chance to apply Dazed to each enemy hit.

  • Shared Chi: Moved to level 40 with 8 ranks. Alternating between different Chi abilities restores 2% of Max Mana per rank, up to 16%.

  • Precise Strikes: Renamed from Enhance Threefold Strike: Critical Damage. Its bonus now applies to all Basic Attack abilities.

  • Heavy Hands: Maximum ranks increased from 5 to 8.

  • Talent positions: Fundamentals now unlocks at level 15; Enhance Sacred Orbs: Speed now unlocks at level 20.

  • Whirlwind Staff: Now counts as a Chi ability. Damage scaling per ability level increased from 1.5% to 2.5%.

Mage

Gameplay Changes

  • Changed

    Warrior - Weight of the Mountain: Fractured now also triggers when you reapply Stunned, in addition to when your Stunned effect expires.

  • Changed

    Violet Skybow: Base weapon damage increased from 315 to 345.

  • Changed

    Visage of the Undying: Damage reduction increased from 25% to 30%.

  • Changed

    Soulrender: Fixed Harvest of Souls gaining stacks from Soul Impact itself and indirect damage. Reduced VFX clutter.

  • Changed

    Glorious Gladiator Helmet: Sell value increased from 50,000 to 100,000 gold.

  • Changed

    Existing Divine equipment in offline saves now updates to latest stat values when loaded.

  • Changed

    Mythic runs now include at least one ranged enemy type and one enemy type that deals non-physical damage.

  • Changed

    Enraged Mythic bosses now gain 200% increased movement speed.

  • Changed

    Boss crowd-control resistance now also affects knockback and movement stagger.

  • Fixed

    Fixed Crab King Boss reviving bosses or enemies from previous waves.