
[1.0.3] New Legendaries and Divines!
11Changed1Fixed15OtherSource: First Day Games, official post on the game's Steam page. The notes below are quoted as published. Official post on Steam

Economy
12 New Legendaries & Black Mist variants.
2 New Divines.
- Changed
Increased Black Mist drop rate.
- Changed
Increased Runeset drop rate.
Uncommon-to-Rare rune transmutation success chance increases from 50% to 100%.
Monk
Exposing Strikes: Direct hits from your cast abilities now apply Exposed. At 5 stacks, Exposed is consumed to apply Vulnerable.
Gathered Force: Every 2 Special ability casts now grant a charge. Strong Attacks consume a charge to deal 80% more direct damage.
Aftershock: Now a level-30 capstone. Every third Basic Attack cast has an 80% chance to apply Dazed to each enemy hit.
Shared Chi: Moved to level 40 with 8 ranks. Alternating between different Chi abilities restores 2% of Max Mana per rank, up to 16%.
Precise Strikes: Renamed from Enhance Threefold Strike: Critical Damage. Its bonus now applies to all Basic Attack abilities.
Heavy Hands: Maximum ranks increased from 5 to 8.
Talent positions: Fundamentals now unlocks at level 15; Enhance Sacred Orbs: Speed now unlocks at level 20.
Whirlwind Staff: Now counts as a Chi ability. Damage scaling per ability level increased from 1.5% to 2.5%.
Mage
Storm Conduit: Flame Lightning hits can now trigger Lightning Storm, alongside Electrocute.
Ability ranges: Fire Meteor increased, Lightning Cloud increased, and Lightning Storm increased. Flame Aura reduced slightly.
Lightning Storm: Fixed sometimes during combat can reach much farther range than designed.
Gameplay Changes
- Changed
Warrior - Weight of the Mountain: Fractured now also triggers when you reapply Stunned, in addition to when your Stunned effect expires.
- Changed
Violet Skybow: Base weapon damage increased from 315 to 345.
- Changed
Visage of the Undying: Damage reduction increased from 25% to 30%.
- Changed
Soulrender: Fixed Harvest of Souls gaining stacks from Soul Impact itself and indirect damage. Reduced VFX clutter.
- Changed
Glorious Gladiator Helmet: Sell value increased from 50,000 to 100,000 gold.
- Changed
Existing Divine equipment in offline saves now updates to latest stat values when loaded.
- Changed
Mythic runs now include at least one ranged enemy type and one enemy type that deals non-physical damage.
- Changed
Enraged Mythic bosses now gain 200% increased movement speed.
- Changed
Boss crowd-control resistance now also affects knockback and movement stagger.
- Fixed
Fixed Crab King Boss reviving bosses or enemies from previous waves.