Sapphire · tier 2 of 6
Chipped Teardrop Sapphire
Drops from enemies of level 35 to 39 and, 70% per cleared encounter, from the Dreamwood Treasure Drake; the Gem Specialists also make it from 10 Raw Sphere Sapphire.
Socket bonuses
- In a Weapon
- +15.0% Cold Damage
- In a Helm, Chest Armor or Pants
- +8.0% Bonus Health
- In a Ring or Necklace
- +7.0% Cold Damage Reduction
Gem
Gem type
Tier
Enemy level
Sells for
Treasure chests
Chance of a gem, picked the same way at the chest's level: 10% in the Silver Treasure Chest and Mythic Treasure Chest; 20% in the Golden Treasure Chest.
The Gem Specialists make 1 Chipped Teardrop Sapphire from 10 Raw Sphere Sapphire and 300 gold.
Enemy special drops are rolled once for every cleared encounter the enemy is part of, however many of it the encounter holds, in the places listed here. On Nightmare and Inferno every enemy in them is level 70.
Drop chances are the game's rules for offline characters; the game server decides the loot of online characters.
10 of it and 1,300 gold make 1 Rough Square Sapphire at the Gem Specialists.
Tier 1: +10.0% Cold Damage in a Weapon
Tier 3: +20.0% Cold Damage in a Weapon
Tier 4: +25.0% Cold Damage in a Weapon
Tier 5: +35.0% Cold Damage in a Weapon
Tier 6: +50.0% Cold Damage in a Weapon
Amethyst
Diamond
Emerald