Equipment Rarities
The rarity sets how many attributes an item rolls and how much each upgrade level adds. Divine items roll none: they carry fixed attributes.
Rarities
| Rarity | Items | Attributes rolled | Upgrade step per level |
|---|---|---|---|
| Common | 42 | 1 primary | 1 x 5% |
| Uncommon | 41 | 2 primary | 1 x 5% |
| Rare | 66 | 3 primary + 1 secondary | 2 x 5% |
| Legendary | 52 | 4 primary + 1 secondary (Black Mist: 7 hidden) | 2 x 5% |
| Divine | 8 | Fixed attributes | 2 x 5% |
Divine weapons, helms and the ring carry fixed attributes and roll none; Divine weapons also show damage, speed and damage per second. The Divine Back items have no attributes.
Required level
The required level is the item level divided by 10, from 1 to 70. Back items require level 1; Divine and Black Mist items require level 70.
Selling
A merchant pays for equipment by item level: item level x 0.25, x 1.3 for a Weapon, Ring or Necklace, x (1 + 0.3 x rarity step: Common 0 to Divine 4), x 2 for Ancient, rounded, at least 1 gold.