Rare Minion Equipment
Fine Saddle
Rare Minion Equipment for all classes. Drops from enemies of level 70 and higher.
Item
Slot
Rarity
Classes
Minimum drop level
Required level
Upgradable
Sockets
Can be Ancient
Can be Black Mist
Tradable
Drop chances are the game's rules for offline characters; the game server decides the loot of online characters.
| Attribute | Item level 700 | Item level 850 |
|---|---|---|
| Strength, Dexterity, Intelligence, Max Mana | 45-60 | 54-73 |
| Damage | 27-36 | 33-44 |
| Critical Hit Damage | 53.6-72.4% | 65.0-88.0% |
| Attack Speed | 13.4-18.1% | 16.3-22.0% |
| Basic Attack Damage, Strong Attack Damage | 62.5-84.5% | 75.9-102.6% |
| Special Ability Bonus Damage, Physical Damage, Fire Damage, Cold Damage, Lightning Damage, Poison Damage, Arcane Damage | 71.4-96.6% | 86.7-117.3% |
| Damage Over Time, Damage vs Healthy, Injured, Slowed, Immobilized, Elite, Bleeding, Distant, Poisoned, Burned, Vulnerable | 89.3-120.8% | 108.4-146.6% |
| Max Health | 402-543 | 488-660 |
| Cooldown Reduction, Lightning Damage Reduction, Arcane Damage Reduction, Physical Damage Reduction, Cold Damage Reduction, Poison Damage Reduction, Mana Cost Reduction, Fire Damage Reduction, Bonus Move Speed | 8.9-12.1% | 10.8-14.7% |
| Armor, Magic Resist | 446-604 | 542-733 |
| Dodge Chance | 4.5-6.0% | 5.4-7.3% |
| Bonus Armor, Bonus Health, Critical Damage Reduction, Item Find, Gold Find, Health Potion Find, XP Gained | 17.9-24.2% | 21.7-29.3% |
| Thorns | 89-121 | 108-147 |
| Bonus Potion Charges | 1 | 1 |
| Critical Hit Chance | 7.1-9.7% | 8.7-11.7% |
| Bonus All Damage | 35.7-48.3% | 43.4-58.6% |
| Life on Hit, Life Regeneration | 18-24 | 22-29 |
| Life on Kill | 54-72 | 65-88 |
| Mana on Kill | 9-12 | 11-15 |
Upgrades
Primary pool
- Damage
- Critical Hit Damage
- Attack Speed
- Basic Attack Damage
- Strong Attack Damage
- Special Ability Bonus Damage
- Damage vs Healthy
- Damage vs Injured
- Damage vs Slowed
- Damage vs Immobilized
- Damage vs Elite
- Damage vs Vulnerable
- Max Health
- Max Mana
- Cooldown Reduction
- Armor
- Magic Resist
- Dodge Chance
- Bonus Armor
- Lightning Damage Reduction
- Arcane Damage Reduction
- Thorns
- Bonus Health
- Physical Damage Reduction
- Cold Damage Reduction
- Poison Damage Reduction
- Mana Cost Reduction
- Fire Damage Reduction
- Critical Damage Reduction
- Bonus Potion Charges
- Critical Hit Chance
- Bonus All Damage
Per class
Also rolls Strength, Physical Damage, Fire Damage, Damage vs Bleeding and Damage Over Time.
Also rolls Intelligence, Fire Damage, Cold Damage, Lightning Damage, Damage vs Distant, Damage Over Time and Damage vs Burned.
Also rolls Dexterity, Physical Damage, Poison Damage, Arcane Damage, Damage vs Distant, Damage vs Poisoned and Damage Over Time.
Also rolls Dexterity, Physical Damage and Lightning Damage.
Same slot and rarity