Rune Transmute
The Alchemists turn 9 runes of the same rarity into 1 random rune, with a chance of the next rarity up, and Black Mist equipment into a new Black Mist or a Divine item. Every transmute costs gold.
Formulas
| Runes put in | Result | Gold |
|---|---|---|
| 9 attribute runes (Uncommon) | 1 random ability rune (Rare) (a 100% upgrade) | 100,000 |
| 9 ability runes (Rare) | 15% chance of 1 random Grand rune (Legendary), otherwise 1 random ability rune (Rare) | 200,000 |
| 9 Grand runes (Legendary) | 50% chance of 1 random Set Rune, otherwise 1 random Grand rune (Legendary) | 500,000 |
| 9 Set Runes | 1 random Set Rune | 500,000 |
The result is picked at random, each rune with the same chance, from the runes of its rarity that the current hero's class can use and whose drop level the hero has reached. Grand runes and Set Runes can be transmuted only once Inferno is unlocked.
Black Mist equipment
| Put in | Result | Gold |
|---|---|---|
| 9 Black Mist items | 40% chance of 1 random Divine item, otherwise 1 random Black Mist item | 2,500,000 |
| 3 Black Mist items | 1 random Black Mist item | 700,000 |
Black Mist items of any slot count, revealed or not. The number put in picks the formula. A Divine result is picked among every Divine item, a Black Mist result among the Legendary items except Back items, like an equipment drop at the player's level for the current hero: every slot weighs the same, Back 0.07 of it and Minion Equipment 0.3, and the items of one slot share its weight. Each formula needs a difficulty unlocked: Inferno for 9 items and Nightmare for 3 items.
How it works
Talk to an Alchemist in a town and put the items from the inventory into the transmute window ("9 Runes with Same Rarity"), all of one kind: runes of one rarity or Black Mist equipment. Locked items and equipped runes cannot go in. Auto select fills the window. The items and the gold are used up.
For online characters the game server makes the result, with the odds it sends to the window; these are the game's rules for offline characters.